pub struct Assets(/* private fields */);
Expand description

A Vec of Assets.

There are a number of invariants which the construction and mutation functions must ensure are maintained:

  • It may contain no items of duplicate asset class;
  • All items must be ordered;
  • The number of items should grow no larger than MAX_ITEMS_IN_ASSETS.

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impl Assets

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pub fn new() -> Assets

A new (empty) value.

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pub fn from_sorted_and_deduplicated(r: Vec<Asset>) -> Result<Assets, ()>

Create a new instance of Assets from a Vec<Asset> whose contents are sorted and which contain no duplicates.

Returns Ok if the operation succeeds and Err if r is out of order or had duplicates. If you can’t guarantee that r is sorted and deduplicated, then use From::<Vec<Asset>>::from which is infallible.

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pub fn from_sorted_and_deduplicated_skip_checks(r: Vec<Asset>) -> Assets

Create a new instance of Assets from a Vec<Asset> whose contents are sorted and which contain no duplicates.

In release mode, this skips any checks to ensure that r is correct, making it a negligible-cost operation. Generally though you should avoid using it unless you have a strict proof that r is valid.

In test mode, this checks anyway and panics on fail.

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pub fn push(&mut self, a: Asset)

Add some asset onto the list, saturating. This is quite a laborious operation since it maintains the ordering.

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pub fn is_none(&self) -> bool

Returns true if this definitely represents no asset.

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pub fn contains(&self, inner: &Asset) -> bool

Returns true if self is a super-set of the given inner asset.

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pub fn drain(self) -> Vec<Asset>

👎Deprecated: Use into_inner() instead

Consume self and return the inner vec.

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pub fn into_inner(self) -> Vec<Asset>

Consume self and return the inner vec.

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pub fn inner(&self) -> &Vec<Asset>

Return a reference to the inner vec.

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pub fn len(&self) -> usize

Return the number of distinct asset instances contained.

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pub fn prepend_with(&mut self, prefix: &Location) -> Result<(), ()>

Prepend a Location to any concrete asset items, giving it a new root location.

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pub fn get(&self, index: usize) -> Option<&Asset>

Return a reference to an item at a specific index or None if it doesn’t exist.

Trait Implementations§

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impl Clone for Assets

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fn clone(&self) -> Assets

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Assets

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Decode for Assets

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fn decode<I>(input: &mut I) -> Result<Assets, Error>
where I: Input,

Attempt to deserialise the value from input.
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fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>
where I: Input,

Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
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fn skip<I>(input: &mut I) -> Result<(), Error>
where I: Input,

Attempt to skip the encoded value from input. Read more
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fn encoded_fixed_size() -> Option<usize>

Returns the fixed encoded size of the type. Read more
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impl Default for Assets

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fn default() -> Assets

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Assets

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fn deserialize<__D>( __deserializer: __D ) -> Result<Assets, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Encode for Assets

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fn size_hint(&self) -> usize

If possible give a hint of expected size of the encoding. Read more
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fn encode_to<__CodecOutputEdqy>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
where __CodecOutputEdqy: Output + ?Sized,

Convert self to a slice and append it to the destination.
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fn encode(&self) -> Vec<u8>

Convert self to an owned vector.
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fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback>( &self, f: __CodecUsingEncodedCallback ) -> __CodecOutputReturn
where __CodecUsingEncodedCallback: FnOnce(&[u8]) -> __CodecOutputReturn,

Convert self to a slice and then invoke the given closure with it.
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fn encoded_size(&self) -> usize

Calculates the encoded size. Read more
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impl From<Assets> for AssetFilter

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fn from(x: Assets) -> AssetFilter

Converts to this type from the input type.
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impl<T> From<T> for Assets
where T: Into<Asset>,

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fn from(x: T) -> Assets

Converts to this type from the input type.
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impl From<Vec<Asset>> for Assets

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fn from(assets: Vec<Asset>) -> Assets

Converts to this type from the input type.
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impl MaxEncodedLen for Assets

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fn max_encoded_len() -> usize

Upper bound, in bytes, of the maximum encoded size of this item.
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impl Ord for Assets

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fn cmp(&self, other: &Assets) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for Assets

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fn eq(&self, other: &Assets) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Assets

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fn partial_cmp(&self, other: &Assets) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Reanchorable for Assets

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type Error = ()

Type to return in case of an error.
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fn reanchor(&mut self, target: &Location, context: &Junctions) -> Result<(), ()>

Mutate self so that it represents the same location from the point of view of target. The context of self is provided as context. Read more
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fn reanchored( self, target: &Location, context: &Junctions ) -> Result<Assets, ()>

Consume self and return a new value representing the same location from the point of view of target. The context of self is provided as context. Read more
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impl Serialize for Assets

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<MultiAssets> for Assets

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(old: MultiAssets) -> Result<Assets, ()>

Performs the conversion.
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impl TryFrom<VersionedAssets> for Assets

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(x: VersionedAssets) -> Result<Assets, ()>

Performs the conversion.
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impl TypeInfo for Assets

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type Identity = Assets

The type identifying for which type info is provided. Read more
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fn type_info() -> Type

Returns the static type identifier for Self.
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impl EncodeLike for Assets

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impl Eq for Assets

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impl StructuralPartialEq for Assets

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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fn is_clear(&self) -> bool

True iff no bits are set.
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fn clear() -> T

Return the value of Self that is clear.
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impl<Q, K> Comparable<K> for Q
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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Converts self into T using Into<T>. Read more
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fn decode_all(input: &mut &[u8]) -> Result<T, Error>

Decode Self and consume all of the given input data. Read more
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fn decode_all_with_depth_limit( limit: u32, input: &mut &[u8] ) -> Result<T, Error>

Decode Self and consume all of the given input data. Read more
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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Compare self to key and return true if they are equal.
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Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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