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frame_support/traits/tokens/fungibles/
lifetime.rs

1// This file is part of Substrate.
2
3// Copyright (C) Parity Technologies (UK) Ltd.
4// SPDX-License-Identifier: Apache-2.0
5
6// Licensed under the Apache License, Version 2.0 (the "License");
7// you may not use this file except in compliance with the License.
8// You may obtain a copy of the License at
9//
10// 	http://www.apache.org/licenses/LICENSE-2.0
11//
12// Unless required by applicable law or agreed to in writing, software
13// distributed under the License is distributed on an "AS IS" BASIS,
14// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15// See the License for the specific language governing permissions and
16// limitations under the License.
17
18//! Traits for creating, editing and destroying assets.
19//!
20//! See the [`crate::traits::fungibles`] doc for more information about fungibles traits.
21
22use super::Inspect;
23use crate::traits::tokens::{AssetId, Balance};
24use sp_runtime::{DispatchError, DispatchResult};
25
26/// Trait for providing the ability to create new fungible assets.
27pub trait Create<AccountId>: Inspect<AccountId> {
28	/// Create a new fungible asset.
29	fn create(
30		id: Self::AssetId,
31		admin: AccountId,
32		is_sufficient: bool,
33		min_balance: Self::Balance,
34	) -> DispatchResult;
35}
36
37/// Trait for refunding the existence deposit of a target asset account.
38///
39/// The existence deposit might by necessary and present in cases where the asset held by the
40/// account is insufficient for the required storage, or when the system cannot provide a consumer
41/// reference for any reason.
42pub trait Refund<AccountId> {
43	/// Means of identifying one asset class from another.
44	type AssetId: AssetId;
45	/// Scalar type for representing deposit balance of an account.
46	type Balance: Balance;
47	/// Returns the amount of account deposit and depositor address, if any.
48	fn deposit_held(id: Self::AssetId, who: AccountId) -> Option<(AccountId, Self::Balance)>;
49	/// Return the deposit (if any) of a target asset account.
50	fn refund(id: Self::AssetId, who: AccountId) -> DispatchResult;
51}
52
53/// Trait for providing the ability to destroy existing fungible assets.
54pub trait Destroy<AccountId>: Inspect<AccountId> {
55	/// Start the destruction an existing fungible asset.
56	/// * `id`: The `AssetId` to be destroyed. successfully.
57	/// * `maybe_check_owner`: An optional account id that can be used to authorize the destroy
58	///   command. If not provided, no authorization checks will be performed before destroying
59	///   asset.
60	fn start_destroy(id: Self::AssetId, maybe_check_owner: Option<AccountId>) -> DispatchResult;
61
62	/// Destroy all accounts associated with a given asset.
63	/// `destroy_accounts` should only be called after `start_destroy` has been called, and the
64	/// asset is in a `Destroying` state
65	///
66	/// * `id`: The identifier of the asset to be destroyed. This must identify an existing asset.
67	/// * `max_items`: The maximum number of accounts to be destroyed for a given call of the
68	///   function. This value should be small enough to allow the operation fit into a logical
69	///   block.
70	///
71	///	Response:
72	/// * u32: Total number of approvals which were actually destroyed
73	///
74	/// Due to weight restrictions, this function may need to be called multiple
75	/// times to fully destroy all approvals. It will destroy `max_items` approvals at a
76	/// time.
77	fn destroy_accounts(id: Self::AssetId, max_items: u32) -> Result<u32, DispatchError>;
78	/// Destroy all approvals associated with a given asset up to the `max_items`
79	/// `destroy_approvals` should only be called after `start_destroy` has been called, and the
80	/// asset is in a `Destroying` state
81	///
82	/// * `id`: The identifier of the asset to be destroyed. This must identify an existing asset.
83	/// * `max_items`: The maximum number of accounts to be destroyed for a given call of the
84	///   function. This value should be small enough to allow the operation fit into a logical
85	///   block.
86	///
87	///	Response:
88	/// * u32: Total number of approvals which were actually destroyed
89	///
90	/// Due to weight restrictions, this function may need to be called multiple
91	/// times to fully destroy all approvals. It will destroy `max_items` approvals at a
92	/// time.
93	fn destroy_approvals(id: Self::AssetId, max_items: u32) -> Result<u32, DispatchError>;
94
95	/// Complete destroying asset and unreserve currency.
96	/// `finish_destroy` should only be called after `start_destroy` has been called, and the
97	/// asset is in a `Destroying` state. All accounts or approvals should be destroyed before
98	/// hand.
99	///
100	/// * `id`: The identifier of the asset to be destroyed. This must identify an existing asset.
101	fn finish_destroy(id: Self::AssetId) -> DispatchResult;
102}