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// This file is part of Substrate.
// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! # Asset Conversion Operations Suite.
//!
//! This pallet provides operational functionalities for the Asset Conversion pallet,
//! allowing you to perform various migration and one-time-use operations. These operations
//! are designed to facilitate updates and changes to the Asset Conversion pallet without
//! breaking its API.
//!
//! ## Overview
//!
//! This suite allows you to perform the following operations:
//! - Perform migration to update account ID derivation methods for existing pools. The migration
//! operation ensures that the required accounts are created, existing account deposits are
//! transferred, and liquidity is moved to the new accounts.
#![deny(missing_docs)]
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(feature = "runtime-benchmarks")]
mod benchmarking;
#[cfg(test)]
mod mock;
#[cfg(test)]
mod tests;
pub mod weights;
pub use pallet::*;
pub use weights::WeightInfo;
extern crate alloc;
use alloc::boxed::Box;
use frame_support::traits::{
fungible::{Inspect as FungibleInspect, Mutate as FungibleMutate},
fungibles::{roles::ResetTeam, Inspect, Mutate, Refund},
tokens::{Fortitude, Precision, Preservation},
AccountTouch,
};
use pallet_asset_conversion::{PoolLocator, Pools};
use sp_runtime::traits::{TryConvert, Zero};
#[frame_support::pallet]
pub mod pallet {
use super::*;
use frame_support::pallet_prelude::*;
use frame_system::pallet_prelude::*;
#[pallet::pallet]
pub struct Pallet<T>(_);
#[pallet::config]
pub trait Config:
pallet_asset_conversion::Config<
PoolId = (
<Self as pallet_asset_conversion::Config>::AssetKind,
<Self as pallet_asset_conversion::Config>::AssetKind,
),
> + frame_system::Config
{
/// Overarching event type.
type RuntimeEvent: From<Event<Self>> + IsType<<Self as frame_system::Config>::RuntimeEvent>;
/// Type previously used to derive the account ID for a pool. Indicates that the pool's
/// liquidity assets are located at this account before the migration.
type PriorAccountIdConverter: for<'a> TryConvert<
&'a (Self::AssetKind, Self::AssetKind),
Self::AccountId,
>;
/// Retrieves information about an existing deposit for a given account ID and asset from
/// the [`pallet_asset_conversion::Config::Assets`] registry and can initiate the refund.
type AssetsRefund: Refund<
Self::AccountId,
AssetId = Self::AssetKind,
Balance = <Self::DepositAsset as FungibleInspect<Self::AccountId>>::Balance,
>;
/// Retrieves information about an existing deposit for a given account ID and asset from
/// the [`pallet_asset_conversion::Config::PoolAssets`] registry and can initiate the
/// refund.
type PoolAssetsRefund: Refund<
Self::AccountId,
AssetId = Self::PoolAssetId,
Balance = <Self::DepositAsset as FungibleInspect<Self::AccountId>>::Balance,
>;
/// Means to reset the team for assets from the
/// [`pallet_asset_conversion::Config::PoolAssets`] registry.
type PoolAssetsTeam: ResetTeam<Self::AccountId, AssetId = Self::PoolAssetId>;
/// Registry of an asset used as an account deposit for the
/// [`pallet_asset_conversion::Config::Assets`] and
/// [`pallet_asset_conversion::Config::PoolAssets`] registries.
type DepositAsset: FungibleMutate<Self::AccountId>;
/// Weight information for extrinsics in this pallet.
type WeightInfo: WeightInfo;
}
// Pallet's events.
#[pallet::event]
#[pallet::generate_deposit(pub(super) fn deposit_event)]
pub enum Event<T: Config> {
/// Indicates that a pool has been migrated to the new account ID.
MigratedToNewAccount {
/// Pool's ID.
pool_id: T::PoolId,
/// Pool's prior account ID.
prior_account: T::AccountId,
/// Pool's new account ID.
new_account: T::AccountId,
},
}
#[pallet::error]
pub enum Error<T> {
/// Provided asset pair is not supported for pool.
InvalidAssetPair,
/// The pool doesn't exist.
PoolNotFound,
/// Pool's balance cannot be zero.
ZeroBalance,
/// Indicates a partial transfer of balance to the new account during a migration.
PartialTransfer,
}
/// Pallet's callable functions.
#[pallet::call]
impl<T: Config> Pallet<T> {
/// Migrates an existing pool to a new account ID derivation method for a given asset pair.
/// If the migration is successful, transaction fees are refunded to the caller.
///
/// Must be signed.
#[pallet::call_index(0)]
#[pallet::weight(<T as Config>::WeightInfo::migrate_to_new_account())]
pub fn migrate_to_new_account(
origin: OriginFor<T>,
asset1: Box<T::AssetKind>,
asset2: Box<T::AssetKind>,
) -> DispatchResultWithPostInfo {
let _ = ensure_signed(origin)?;
let pool_id = T::PoolLocator::pool_id(&asset1, &asset2)
.map_err(|_| Error::<T>::InvalidAssetPair)?;
let info = Pools::<T>::get(&pool_id).ok_or(Error::<T>::PoolNotFound)?;
let (prior_account, new_account) =
Self::addresses(&pool_id).ok_or(Error::<T>::InvalidAssetPair)?;
let (asset1, asset2) = pool_id.clone();
// Assets that must be transferred to the new account id.
let balance1 = T::Assets::total_balance(asset1.clone(), &prior_account);
let balance2 = T::Assets::total_balance(asset2.clone(), &prior_account);
let lp_balance = T::PoolAssets::total_balance(info.lp_token.clone(), &prior_account);
ensure!(!balance1.is_zero(), Error::<T>::ZeroBalance);
ensure!(!balance2.is_zero(), Error::<T>::ZeroBalance);
ensure!(!lp_balance.is_zero(), Error::<T>::ZeroBalance);
// Check if a deposit needs to be placed for the new account. If so, mint the
// required deposit amount to the depositor's account to ensure the deposit can be
// provided. Once the deposit from the prior account is returned, the minted assets will
// be burned. Touching the new account is necessary because it's not possible to
// transfer assets to the new account if it's required. Additionally, the deposit cannot
// be refunded from the prior account until its balance is zero.
let deposit_asset_ed = T::DepositAsset::minimum_balance();
if let Some((depositor, deposit)) =
T::AssetsRefund::deposit_held(asset1.clone(), prior_account.clone())
{
T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
T::Assets::touch(asset1.clone(), &new_account, &depositor)?;
}
if let Some((depositor, deposit)) =
T::AssetsRefund::deposit_held(asset2.clone(), prior_account.clone())
{
T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
T::Assets::touch(asset2.clone(), &new_account, &depositor)?;
}
if let Some((depositor, deposit)) =
T::PoolAssetsRefund::deposit_held(info.lp_token.clone(), prior_account.clone())
{
T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
T::PoolAssets::touch(info.lp_token.clone(), &new_account, &depositor)?;
}
// Transfer all pool related assets to the new account.
ensure!(
balance1 ==
T::Assets::transfer(
asset1.clone(),
&prior_account,
&new_account,
balance1,
Preservation::Expendable,
)?,
Error::<T>::PartialTransfer
);
ensure!(
balance2 ==
T::Assets::transfer(
asset2.clone(),
&prior_account,
&new_account,
balance2,
Preservation::Expendable,
)?,
Error::<T>::PartialTransfer
);
ensure!(
lp_balance ==
T::PoolAssets::transfer(
info.lp_token.clone(),
&prior_account,
&new_account,
lp_balance,
Preservation::Expendable,
)?,
Error::<T>::PartialTransfer
);
// Refund deposits from prior accounts and burn previously minted assets.
if let Some((depositor, deposit)) =
T::AssetsRefund::deposit_held(asset1.clone(), prior_account.clone())
{
T::AssetsRefund::refund(asset1.clone(), prior_account.clone())?;
T::DepositAsset::burn_from(
&depositor,
deposit + deposit_asset_ed,
Preservation::Expendable,
Precision::Exact,
Fortitude::Force,
)?;
}
if let Some((depositor, deposit)) =
T::AssetsRefund::deposit_held(asset2.clone(), prior_account.clone())
{
T::AssetsRefund::refund(asset2.clone(), prior_account.clone())?;
T::DepositAsset::burn_from(
&depositor,
deposit + deposit_asset_ed,
Preservation::Expendable,
Precision::Exact,
Fortitude::Force,
)?;
}
if let Some((depositor, deposit)) =
T::PoolAssetsRefund::deposit_held(info.lp_token.clone(), prior_account.clone())
{
T::PoolAssetsRefund::refund(info.lp_token.clone(), prior_account.clone())?;
T::DepositAsset::burn_from(
&depositor,
deposit + deposit_asset_ed,
Preservation::Expendable,
Precision::Exact,
Fortitude::Force,
)?;
}
T::PoolAssetsTeam::reset_team(
info.lp_token,
new_account.clone(),
new_account.clone(),
new_account.clone(),
new_account.clone(),
)?;
Self::deposit_event(Event::MigratedToNewAccount {
pool_id,
prior_account,
new_account,
});
Ok(Pays::No.into())
}
}
impl<T: Config> Pallet<T> {
/// Returns the prior and new account IDs for a given pool ID. The prior account ID comes
/// first in the tuple.
#[cfg(not(any(test, feature = "runtime-benchmarks")))]
fn addresses(pool_id: &T::PoolId) -> Option<(T::AccountId, T::AccountId)> {
match (
T::PriorAccountIdConverter::try_convert(pool_id),
T::PoolLocator::address(pool_id),
) {
(Ok(a), Ok(b)) if a != b => Some((a, b)),
_ => None,
}
}
/// Returns the prior and new account IDs for a given pool ID. The prior account ID comes
/// first in the tuple.
///
/// This function is intended for use only in test and benchmark environments. The prior
/// account ID represents the new account ID from [`Config::PoolLocator`], allowing the use
/// of the main pallet's calls to set up a pool with liquidity placed in that account and
/// migrate it to another account, which in this case is the result of
/// [`Config::PriorAccountIdConverter`].
#[cfg(any(test, feature = "runtime-benchmarks"))]
pub(crate) fn addresses(pool_id: &T::PoolId) -> Option<(T::AccountId, T::AccountId)> {
match (
T::PoolLocator::address(pool_id),
T::PriorAccountIdConverter::try_convert(pool_id),
) {
(Ok(a), Ok(b)) if a != b => Some((a, b)),
_ => None,
}
}
}
}