// This file is part of Substrate.
// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//! Periodic rebroadcast of neighbor packets.
use futures::{future::FutureExt as _, prelude::*, ready, stream::Stream};
use futures_timer::Delay;
use log::debug;
use std::{
pin::Pin,
task::{Context, Poll},
time::Duration,
};
use sc_network_types::PeerId;
use sc_utils::mpsc::{tracing_unbounded, TracingUnboundedReceiver, TracingUnboundedSender};
use sp_runtime::traits::{Block as BlockT, NumberFor};
use super::gossip::{GossipMessage, NeighborPacket};
use crate::LOG_TARGET;
/// A sender used to send neighbor packets to a background job.
#[derive(Clone)]
pub(super) struct NeighborPacketSender<B: BlockT>(
TracingUnboundedSender<(Vec<PeerId>, NeighborPacket<NumberFor<B>>)>,
);
impl<B: BlockT> NeighborPacketSender<B> {
/// Send a neighbor packet for the background worker to gossip to peers.
pub fn send(
&self,
who: Vec<sc_network_types::PeerId>,
neighbor_packet: NeighborPacket<NumberFor<B>>,
) {
if let Err(err) = self.0.unbounded_send((who, neighbor_packet)) {
debug!(target: LOG_TARGET, "Failed to send neighbor packet: {:?}", err);
}
}
}
/// NeighborPacketWorker is listening on a channel for new neighbor packets being produced by
/// components within `finality-grandpa` and forwards those packets to the underlying
/// `NetworkEngine` through the `NetworkBridge` that it is being polled by (see `Stream`
/// implementation). Periodically it sends out the last packet in cases where no new ones arrive.
pub(super) struct NeighborPacketWorker<B: BlockT> {
last: Option<(Vec<PeerId>, NeighborPacket<NumberFor<B>>)>,
rebroadcast_period: Duration,
delay: Delay,
rx: TracingUnboundedReceiver<(Vec<PeerId>, NeighborPacket<NumberFor<B>>)>,
}
impl<B: BlockT> Unpin for NeighborPacketWorker<B> {}
impl<B: BlockT> NeighborPacketWorker<B> {
pub(super) fn new(rebroadcast_period: Duration) -> (Self, NeighborPacketSender<B>) {
let (tx, rx) = tracing_unbounded::<(Vec<PeerId>, NeighborPacket<NumberFor<B>>)>(
"mpsc_grandpa_neighbor_packet_worker",
100_000,
);
let delay = Delay::new(rebroadcast_period);
(
NeighborPacketWorker { last: None, rebroadcast_period, delay, rx },
NeighborPacketSender(tx),
)
}
}
impl<B: BlockT> Stream for NeighborPacketWorker<B> {
type Item = (Vec<PeerId>, GossipMessage<B>);
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
let this = &mut *self;
match this.rx.poll_next_unpin(cx) {
Poll::Ready(None) => return Poll::Ready(None),
Poll::Ready(Some((to, packet))) => {
this.delay.reset(this.rebroadcast_period);
this.last = Some((to.clone(), packet.clone()));
return Poll::Ready(Some((to, GossipMessage::<B>::from(packet))))
},
// Don't return yet, maybe the timer fired.
Poll::Pending => {},
};
ready!(this.delay.poll_unpin(cx));
// Getting this far here implies that the timer fired.
this.delay.reset(this.rebroadcast_period);
// Make sure the underlying task is scheduled for wake-up.
//
// Note: In case poll_unpin is called after the reset delay fires again, this
// will drop one tick. Deemed as very unlikely and also not critical.
while this.delay.poll_unpin(cx).is_ready() {}
if let Some((ref to, ref packet)) = this.last {
return Poll::Ready(Some((to.clone(), GossipMessage::<B>::from(packet.clone()))))
}
Poll::Pending
}
}