Struct xcm_simulator::opaque::Assets
pub struct Assets(/* private fields */);
Expand description
A Vec
of Asset
s.
There are a number of invariants which the construction and mutation functions must ensure are maintained:
- It may contain no items of duplicate asset class;
- All items must be ordered;
- The number of items should grow no larger than
MAX_ITEMS_IN_ASSETS
.
Implementations§
§impl Assets
impl Assets
pub fn from_sorted_and_deduplicated(r: Vec<Asset>) -> Result<Assets, ()>
pub fn from_sorted_and_deduplicated(r: Vec<Asset>) -> Result<Assets, ()>
Create a new instance of Assets
from a Vec<Asset>
whose contents are sorted
and which contain no duplicates.
Returns Ok
if the operation succeeds and Err
if r
is out of order or had duplicates.
If you can’t guarantee that r
is sorted and deduplicated, then use
From::<Vec<Asset>>::from
which is infallible.
pub fn from_sorted_and_deduplicated_skip_checks(r: Vec<Asset>) -> Assets
pub fn from_sorted_and_deduplicated_skip_checks(r: Vec<Asset>) -> Assets
Create a new instance of Assets
from a Vec<Asset>
whose contents are sorted
and which contain no duplicates.
In release mode, this skips any checks to ensure that r
is correct, making it a
negligible-cost operation. Generally though you should avoid using it unless you have a
strict proof that r
is valid.
In test mode, this checks anyway and panics on fail.
pub fn push(&mut self, a: Asset)
pub fn push(&mut self, a: Asset)
Add some asset onto the list, saturating. This is quite a laborious operation since it maintains the ordering.
pub fn contains(&self, inner: &Asset) -> bool
pub fn contains(&self, inner: &Asset) -> bool
Returns true if self
is a super-set of the given inner
asset.
pub fn drain(self) -> Vec<Asset>
👎Deprecated: Use into_inner()
instead
pub fn drain(self) -> Vec<Asset>
into_inner()
insteadConsume self
and return the inner vec.
pub fn into_inner(self) -> Vec<Asset>
pub fn into_inner(self) -> Vec<Asset>
Consume self
and return the inner vec.
pub fn prepend_with(&mut self, prefix: &Location) -> Result<(), ()>
pub fn prepend_with(&mut self, prefix: &Location) -> Result<(), ()>
Prepend a Location
to any concrete asset items, giving it a new root location.
Trait Implementations§
§impl Decode for Assets
impl Decode for Assets
§fn decode<I>(input: &mut I) -> Result<Assets, Error>where
I: Input,
fn decode<I>(input: &mut I) -> Result<Assets, Error>where
I: Input,
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
§impl<'de> Deserialize<'de> for Assets
impl<'de> Deserialize<'de> for Assets
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Assets, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Assets, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
§impl Encode for Assets
impl Encode for Assets
§fn encode_to<__CodecOutputEdqy>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)where
__CodecOutputEdqy: Output + ?Sized,
fn encode_to<__CodecOutputEdqy>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)where
__CodecOutputEdqy: Output + ?Sized,
§fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback>(
&self,
f: __CodecUsingEncodedCallback,
) -> __CodecOutputReturn
fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback>( &self, f: __CodecUsingEncodedCallback, ) -> __CodecOutputReturn
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
§impl From<Assets> for AssetFilter
impl From<Assets> for AssetFilter
§fn from(x: Assets) -> AssetFilter
fn from(x: Assets) -> AssetFilter
§impl MaxEncodedLen for Assets
impl MaxEncodedLen for Assets
§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
§impl Ord for Assets
impl Ord for Assets
§impl PartialOrd for Assets
impl PartialOrd for Assets
§fn partial_cmp(&self, other: &Assets) -> Option<Ordering>
fn partial_cmp(&self, other: &Assets) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read more§impl Reanchorable for Assets
impl Reanchorable for Assets
§impl Serialize for Assets
impl Serialize for Assets
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl EncodeLike for Assets
impl Eq for Assets
impl StructuralPartialEq for Assets
Auto Trait Implementations§
impl Freeze for Assets
impl RefUnwindSafe for Assets
impl Send for Assets
impl Sync for Assets
impl Unpin for Assets
impl UnwindSafe for Assets
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