#![allow(dead_code)]
#[cfg(feature = "simd")]
extern "platform-intrinsic" {
pub fn simd_add<T>(x: T, y: T) -> T;
pub fn simd_shl<T>(x: T, y: T) -> T;
pub fn simd_shr<T>(x: T, y: T) -> T;
pub fn simd_xor<T>(x: T, y: T) -> T;
pub fn simd_shuffle2<T, U>(v: T, w: T, idx: [u32; 2]) -> U;
pub fn simd_shuffle4<T, U>(v: T, w: T, idx: [u32; 4]) -> U;
pub fn simd_shuffle8<T, U>(v: T, w: T, idx: [u32; 8]) -> U;
pub fn simd_shuffle16<T, U>(v: T, w: T, idx: [u32; 16]) -> U;
pub fn simd_shuffle32<T, U>(v: T, w: T, idx: [u32; 32]) -> U;
}