1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
// Copyright 2019 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

//! The internal API for a single `KBucket` in a `KBucketsTable`.
//!
//! > **Note**: Uniqueness of entries w.r.t. a `Key` in a `KBucket` is not
//! > checked in this module. This is an invariant that must hold across all
//! > buckets in a `KBucketsTable` and hence is enforced by the public API
//! > of the `KBucketsTable` and in particular the public `Entry` API.

use super::*;
pub(crate) use crate::K_VALUE;
/// A `PendingNode` is a `Node` that is pending insertion into a `KBucket`.
#[derive(Debug, Clone)]
pub(crate) struct PendingNode<TKey, TVal> {
    /// The pending node to insert.
    node: Node<TKey, TVal>,

    /// The status of the pending node.
    status: NodeStatus,

    /// The instant at which the pending node is eligible for insertion into a bucket.
    replace: Instant,
}

/// The status of a node in a bucket.
///
/// The status of a node in a bucket together with the time of the
/// last status change determines the position of the node in a
/// bucket.
#[derive(PartialEq, Eq, Debug, Copy, Clone)]
pub enum NodeStatus {
    /// The node is considered connected.
    Connected,
    /// The node is considered disconnected.
    Disconnected,
}

impl<TKey, TVal> PendingNode<TKey, TVal> {
    pub(crate) fn status(&self) -> NodeStatus {
        self.status
    }

    pub(crate) fn value_mut(&mut self) -> &mut TVal {
        &mut self.node.value
    }

    pub(crate) fn is_ready(&self) -> bool {
        Instant::now() >= self.replace
    }

    #[cfg(test)]
    pub(crate) fn set_ready_at(&mut self, t: Instant) {
        self.replace = t;
    }

    pub(crate) fn into_node(self) -> Node<TKey, TVal> {
        self.node
    }
}

/// A `Node` in a bucket, representing a peer participating
/// in the Kademlia DHT together with an associated value (e.g. contact
/// information).
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Node<TKey, TVal> {
    /// The key of the node, identifying the peer.
    pub key: TKey,
    /// The associated value.
    pub value: TVal,
}

/// The position of a node in a `KBucket`, i.e. a non-negative integer
/// in the range `[0, K_VALUE)`.
#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
pub(crate) struct Position(usize);
/// A `KBucket` is a list of up to `K_VALUE` keys and associated values,
/// ordered from least-recently connected to most-recently connected.
#[derive(Debug, Clone)]
pub(crate) struct KBucket<TKey, TVal> {
    /// The nodes contained in the bucket.
    nodes: ArrayVec<Node<TKey, TVal>, { K_VALUE.get() }>,

    /// The position (index) in `nodes` that marks the first connected node.
    ///
    /// Since the entries in `nodes` are ordered from least-recently connected to
    /// most-recently connected, all entries above this index are also considered
    /// connected, i.e. the range `[0, first_connected_pos)` marks the sub-list of entries
    /// that are considered disconnected and the range
    /// `[first_connected_pos, K_VALUE)` marks sub-list of entries that are
    /// considered connected.
    ///
    /// `None` indicates that there are no connected entries in the bucket, i.e.
    /// the bucket is either empty, or contains only entries for peers that are
    /// considered disconnected.
    first_connected_pos: Option<usize>,

    /// A node that is pending to be inserted into a full bucket, should the
    /// least-recently connected (and currently disconnected) node not be
    /// marked as connected within `unresponsive_timeout`.
    pending: Option<PendingNode<TKey, TVal>>,

    /// The timeout window before a new pending node is eligible for insertion,
    /// if the least-recently connected node is not updated as being connected
    /// in the meantime.
    pending_timeout: Duration,
}

/// The result of inserting an entry into a bucket.
#[must_use]
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) enum InsertResult<TKey> {
    /// The entry has been successfully inserted.
    Inserted,
    /// The entry is pending insertion because the relevant bucket is currently full.
    /// The entry is inserted after a timeout elapsed, if the status of the
    /// least-recently connected (and currently disconnected) node in the bucket
    /// is not updated before the timeout expires.
    Pending {
        /// The key of the least-recently connected entry that is currently considered
        /// disconnected and whose corresponding peer should be checked for connectivity
        /// in order to prevent it from being evicted. If connectivity to the peer is
        /// re-established, the corresponding entry should be updated with
        /// [`NodeStatus::Connected`].
        disconnected: TKey,
    },
    /// The entry was not inserted because the relevant bucket is full.
    Full,
}

/// The result of applying a pending node to a bucket, possibly
/// replacing an existing node.
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct AppliedPending<TKey, TVal> {
    /// The key of the inserted pending node.
    pub(crate) inserted: Node<TKey, TVal>,
    /// The node that has been evicted from the bucket to make room for the
    /// pending node, if any.
    pub(crate) evicted: Option<Node<TKey, TVal>>,
}

impl<TKey, TVal> KBucket<TKey, TVal>
where
    TKey: Clone + AsRef<KeyBytes>,
    TVal: Clone,
{
    /// Creates a new `KBucket` with the given timeout for pending entries.
    pub(crate) fn new(pending_timeout: Duration) -> Self {
        KBucket {
            nodes: ArrayVec::new(),
            first_connected_pos: None,
            pending: None,
            pending_timeout,
        }
    }

    /// Returns a reference to the pending node of the bucket, if there is any.
    pub(crate) fn pending(&self) -> Option<&PendingNode<TKey, TVal>> {
        self.pending.as_ref()
    }

    /// Returns a mutable reference to the pending node of the bucket, if there is any.
    pub(crate) fn pending_mut(&mut self) -> Option<&mut PendingNode<TKey, TVal>> {
        self.pending.as_mut()
    }

    /// Returns a reference to the pending node of the bucket, if there is any
    /// with a matching key.
    pub(crate) fn as_pending(&self, key: &TKey) -> Option<&PendingNode<TKey, TVal>> {
        self.pending()
            .filter(|p| p.node.key.as_ref() == key.as_ref())
    }

    /// Returns an iterator over the nodes in the bucket, together with their status.
    pub(crate) fn iter(&self) -> impl Iterator<Item = (&Node<TKey, TVal>, NodeStatus)> {
        self.nodes
            .iter()
            .enumerate()
            .map(move |(p, n)| (n, self.status(Position(p))))
    }

    /// Inserts the pending node into the bucket, if its timeout has elapsed,
    /// replacing the least-recently connected node.
    ///
    /// If a pending node has been inserted, its key is returned together with
    /// the node that was replaced. `None` indicates that the nodes in the
    /// bucket remained unchanged.
    pub(crate) fn apply_pending(&mut self) -> Option<AppliedPending<TKey, TVal>> {
        if let Some(pending) = self.pending.take() {
            if pending.replace <= Instant::now() {
                if self.nodes.is_full() {
                    if self.status(Position(0)) == NodeStatus::Connected {
                        // The bucket is full with connected nodes. Drop the pending node.
                        return None;
                    }
                    debug_assert!(self.first_connected_pos.map_or(true, |p| p > 0)); // (*)
                                                                                     // The pending node will be inserted.
                    let inserted = pending.node.clone();
                    // A connected pending node goes at the end of the list for
                    // the connected peers, removing the least-recently connected.
                    if pending.status == NodeStatus::Connected {
                        let evicted = Some(self.nodes.remove(0));
                        self.first_connected_pos = self
                            .first_connected_pos
                            .map_or_else(|| Some(self.nodes.len()), |p| p.checked_sub(1));
                        self.nodes.push(pending.node);
                        return Some(AppliedPending { inserted, evicted });
                    }
                    // A disconnected pending node goes at the end of the list
                    // for the disconnected peers.
                    else if let Some(p) = self.first_connected_pos {
                        let insert_pos = p.checked_sub(1).expect("by (*)");
                        let evicted = Some(self.nodes.remove(0));
                        self.nodes.insert(insert_pos, pending.node);
                        return Some(AppliedPending { inserted, evicted });
                    } else {
                        // All nodes are disconnected. Insert the new node as the most
                        // recently disconnected, removing the least-recently disconnected.
                        let evicted = Some(self.nodes.remove(0));
                        self.nodes.push(pending.node);
                        return Some(AppliedPending { inserted, evicted });
                    }
                } else {
                    // There is room in the bucket, so just insert the pending node.
                    let inserted = pending.node.clone();
                    match self.insert(pending.node, pending.status) {
                        InsertResult::Inserted => {
                            return Some(AppliedPending {
                                inserted,
                                evicted: None,
                            })
                        }
                        _ => unreachable!("Bucket is not full."),
                    }
                }
            } else {
                self.pending = Some(pending);
            }
        }

        None
    }

    /// Updates the status of the pending node, if any.
    pub(crate) fn update_pending(&mut self, status: NodeStatus) {
        if let Some(pending) = &mut self.pending {
            pending.status = status
        }
    }

    /// Removes the pending node from the bucket, if any.
    pub(crate) fn remove_pending(&mut self) -> Option<PendingNode<TKey, TVal>> {
        self.pending.take()
    }

    /// Updates the status of the node referred to by the given key, if it is
    /// in the bucket.
    pub(crate) fn update(&mut self, key: &TKey, status: NodeStatus) {
        // Remove the node from its current position and then reinsert it
        // with the desired status, which puts it at the end of either the
        // prefix list of disconnected nodes or the suffix list of connected
        // nodes (i.e. most-recently disconnected or most-recently connected,
        // respectively).
        if let Some((node, _status, pos)) = self.remove(key) {
            // If the least-recently connected node re-establishes its
            // connected status, drop the pending node.
            if pos == Position(0) && status == NodeStatus::Connected {
                self.pending = None
            }
            // Reinsert the node with the desired status.
            match self.insert(node, status) {
                InsertResult::Inserted => {}
                _ => unreachable!("The node is removed before being (re)inserted."),
            }
        }
    }

    /// Inserts a new node into the bucket with the given status.
    ///
    /// The status of the node to insert determines the result as follows:
    ///
    ///   * `NodeStatus::Connected`: If the bucket is full and either all nodes are connected
    ///     or there is already a pending node, insertion fails with `InsertResult::Full`.
    ///     If the bucket is full but at least one node is disconnected and there is no pending
    ///     node, the new node is inserted as pending, yielding `InsertResult::Pending`.
    ///     Otherwise the bucket has free slots and the new node is added to the end of the
    ///     bucket as the most-recently connected node.
    ///
    ///   * `NodeStatus::Disconnected`: If the bucket is full, insertion fails with
    ///     `InsertResult::Full`. Otherwise the bucket has free slots and the new node
    ///     is inserted at the position preceding the first connected node,
    ///     i.e. as the most-recently disconnected node. If there are no connected nodes,
    ///     the new node is added as the last element of the bucket.
    ///
    pub(crate) fn insert(
        &mut self,
        node: Node<TKey, TVal>,
        status: NodeStatus,
    ) -> InsertResult<TKey> {
        match status {
            NodeStatus::Connected => {
                if self.nodes.is_full() {
                    if self.first_connected_pos == Some(0) || self.pending.is_some() {
                        return InsertResult::Full;
                    } else {
                        self.pending = Some(PendingNode {
                            node,
                            status: NodeStatus::Connected,
                            replace: Instant::now() + self.pending_timeout,
                        });
                        return InsertResult::Pending {
                            disconnected: self.nodes[0].key.clone(),
                        };
                    }
                }
                let pos = self.nodes.len();
                self.first_connected_pos = self.first_connected_pos.or(Some(pos));
                self.nodes.push(node);
                InsertResult::Inserted
            }
            NodeStatus::Disconnected => {
                if self.nodes.is_full() {
                    return InsertResult::Full;
                }
                if let Some(ref mut p) = self.first_connected_pos {
                    self.nodes.insert(*p, node);
                    *p += 1;
                } else {
                    self.nodes.push(node);
                }
                InsertResult::Inserted
            }
        }
    }

    /// Removes the node with the given key from the bucket, if it exists.
    pub(crate) fn remove(
        &mut self,
        key: &TKey,
    ) -> Option<(Node<TKey, TVal>, NodeStatus, Position)> {
        if let Some(pos) = self.position(key) {
            // Remove the node from its current position.
            let status = self.status(pos);
            let node = self.nodes.remove(pos.0);
            // Adjust `first_connected_pos` accordingly.
            match status {
                NodeStatus::Connected => {
                    if self.first_connected_pos.map_or(false, |p| p == pos.0)
                        && pos.0 == self.nodes.len()
                    {
                        // It was the last connected node.
                        self.first_connected_pos = None
                    }
                }
                NodeStatus::Disconnected => {
                    if let Some(ref mut p) = self.first_connected_pos {
                        *p -= 1;
                    }
                }
            }
            Some((node, status, pos))
        } else {
            None
        }
    }

    /// Returns the status of the node at the given position.
    pub(crate) fn status(&self, pos: Position) -> NodeStatus {
        if self.first_connected_pos.map_or(false, |i| pos.0 >= i) {
            NodeStatus::Connected
        } else {
            NodeStatus::Disconnected
        }
    }

    /// Gets the number of entries currently in the bucket.
    pub(crate) fn num_entries(&self) -> usize {
        self.nodes.len()
    }

    /// Gets the number of entries in the bucket that are considered connected.
    #[cfg(test)]
    pub(crate) fn num_connected(&self) -> usize {
        self.first_connected_pos.map_or(0, |i| self.nodes.len() - i)
    }

    /// Gets the number of entries in the bucket that are considered disconnected.
    #[cfg(test)]
    pub(crate) fn num_disconnected(&self) -> usize {
        self.nodes.len() - self.num_connected()
    }

    /// Gets the position of an node in the bucket.
    pub(crate) fn position(&self, key: &TKey) -> Option<Position> {
        self.nodes
            .iter()
            .position(|p| p.key.as_ref() == key.as_ref())
            .map(Position)
    }

    /// Gets a mutable reference to the node identified by the given key.
    ///
    /// Returns `None` if the given key does not refer to a node in the
    /// bucket.
    pub(crate) fn get_mut(&mut self, key: &TKey) -> Option<&mut Node<TKey, TVal>> {
        self.nodes
            .iter_mut()
            .find(move |p| p.key.as_ref() == key.as_ref())
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use libp2p_identity::PeerId;
    use quickcheck::*;
    use std::collections::VecDeque;

    impl Arbitrary for KBucket<Key<PeerId>, ()> {
        fn arbitrary(g: &mut Gen) -> KBucket<Key<PeerId>, ()> {
            let timeout = Duration::from_secs(g.gen_range(1..g.size()) as u64);
            let mut bucket = KBucket::<Key<PeerId>, ()>::new(timeout);
            let num_nodes = g.gen_range(1..K_VALUE.get() + 1);
            for _ in 0..num_nodes {
                let key = Key::from(PeerId::random());
                let node = Node {
                    key: key.clone(),
                    value: (),
                };
                let status = NodeStatus::arbitrary(g);
                match bucket.insert(node, status) {
                    InsertResult::Inserted => {}
                    _ => panic!(),
                }
            }
            bucket
        }
    }

    impl Arbitrary for NodeStatus {
        fn arbitrary(g: &mut Gen) -> NodeStatus {
            if bool::arbitrary(g) {
                NodeStatus::Connected
            } else {
                NodeStatus::Disconnected
            }
        }
    }

    impl Arbitrary for Position {
        fn arbitrary(g: &mut Gen) -> Position {
            Position(g.gen_range(0..K_VALUE.get()))
        }
    }

    // Fill a bucket with random nodes with the given status.
    fn fill_bucket(bucket: &mut KBucket<Key<PeerId>, ()>, status: NodeStatus) {
        let num_entries_start = bucket.num_entries();
        for i in 0..K_VALUE.get() - num_entries_start {
            let key = Key::from(PeerId::random());
            let node = Node { key, value: () };
            assert_eq!(InsertResult::Inserted, bucket.insert(node, status));
            assert_eq!(bucket.num_entries(), num_entries_start + i + 1);
        }
    }

    #[test]
    fn ordering() {
        fn prop(status: Vec<NodeStatus>) -> bool {
            let mut bucket = KBucket::<Key<PeerId>, ()>::new(Duration::from_secs(1));

            // The expected lists of connected and disconnected nodes.
            let mut connected = VecDeque::new();
            let mut disconnected = VecDeque::new();

            // Fill the bucket, thereby populating the expected lists in insertion order.
            for status in status {
                let key = Key::from(PeerId::random());
                let node = Node {
                    key: key.clone(),
                    value: (),
                };
                let full = bucket.num_entries() == K_VALUE.get();
                if let InsertResult::Inserted = bucket.insert(node, status) {
                    let vec = match status {
                        NodeStatus::Connected => &mut connected,
                        NodeStatus::Disconnected => &mut disconnected,
                    };
                    if full {
                        vec.pop_front();
                    }
                    vec.push_back((status, key.clone()));
                }
            }

            // Get all nodes from the bucket, together with their status.
            let mut nodes = bucket
                .iter()
                .map(|(n, s)| (s, n.key.clone()))
                .collect::<Vec<_>>();

            // Split the list of nodes at the first connected node.
            let first_connected_pos = nodes.iter().position(|(s, _)| *s == NodeStatus::Connected);
            assert_eq!(bucket.first_connected_pos, first_connected_pos);
            let tail = first_connected_pos.map_or(Vec::new(), |p| nodes.split_off(p));

            // All nodes before the first connected node must be disconnected and
            // in insertion order. Similarly, all remaining nodes must be connected
            // and in insertion order.
            disconnected == nodes && connected == tail
        }

        quickcheck(prop as fn(_) -> _);
    }

    #[test]
    fn full_bucket() {
        let mut bucket = KBucket::<Key<PeerId>, ()>::new(Duration::from_secs(1));

        // Fill the bucket with disconnected nodes.
        fill_bucket(&mut bucket, NodeStatus::Disconnected);

        // Trying to insert another disconnected node fails.
        let key = Key::from(PeerId::random());
        let node = Node { key, value: () };
        match bucket.insert(node, NodeStatus::Disconnected) {
            InsertResult::Full => {}
            x => panic!("{x:?}"),
        }

        // One-by-one fill the bucket with connected nodes, replacing the disconnected ones.
        for i in 0..K_VALUE.get() {
            let (first, first_status) = bucket.iter().next().unwrap();
            let first_disconnected = first.clone();
            assert_eq!(first_status, NodeStatus::Disconnected);

            // Add a connected node, which is expected to be pending, scheduled to
            // replace the first (i.e. least-recently connected) node.
            let key = Key::from(PeerId::random());
            let node = Node {
                key: key.clone(),
                value: (),
            };
            match bucket.insert(node.clone(), NodeStatus::Connected) {
                InsertResult::Pending { disconnected } => {
                    assert_eq!(disconnected, first_disconnected.key)
                }
                x => panic!("{x:?}"),
            }

            // Trying to insert another connected node fails.
            match bucket.insert(node.clone(), NodeStatus::Connected) {
                InsertResult::Full => {}
                x => panic!("{x:?}"),
            }

            assert!(bucket.pending().is_some());

            // Apply the pending node.
            let pending = bucket.pending_mut().expect("No pending node.");
            pending.set_ready_at(Instant::now().checked_sub(Duration::from_secs(1)).unwrap());
            let result = bucket.apply_pending();
            assert_eq!(
                result,
                Some(AppliedPending {
                    inserted: node.clone(),
                    evicted: Some(first_disconnected)
                })
            );
            assert_eq!(Some((&node, NodeStatus::Connected)), bucket.iter().last());
            assert!(bucket.pending().is_none());
            assert_eq!(Some(K_VALUE.get() - (i + 1)), bucket.first_connected_pos);
        }

        assert!(bucket.pending().is_none());
        assert_eq!(K_VALUE.get(), bucket.num_entries());

        // Trying to insert another connected node fails.
        let key = Key::from(PeerId::random());
        let node = Node { key, value: () };
        match bucket.insert(node, NodeStatus::Connected) {
            InsertResult::Full => {}
            x => panic!("{x:?}"),
        }
    }

    #[test]
    fn full_bucket_discard_pending() {
        let mut bucket = KBucket::<Key<PeerId>, ()>::new(Duration::from_secs(1));
        fill_bucket(&mut bucket, NodeStatus::Disconnected);
        let (first, _) = bucket.iter().next().unwrap();
        let first_disconnected = first.clone();

        // Add a connected pending node.
        let key = Key::from(PeerId::random());
        let node = Node {
            key: key.clone(),
            value: (),
        };
        if let InsertResult::Pending { disconnected } = bucket.insert(node, NodeStatus::Connected) {
            assert_eq!(&disconnected, &first_disconnected.key);
        } else {
            panic!()
        }
        assert!(bucket.pending().is_some());

        // Update the status of the first disconnected node to be connected.
        bucket.update(&first_disconnected.key, NodeStatus::Connected);

        // The pending node has been discarded.
        assert!(bucket.pending().is_none());
        assert!(bucket.iter().all(|(n, _)| n.key != key));

        // The initially disconnected node is now the most-recently connected.
        assert_eq!(
            Some((&first_disconnected, NodeStatus::Connected)),
            bucket.iter().last()
        );
        assert_eq!(
            bucket.position(&first_disconnected.key).map(|p| p.0),
            bucket.first_connected_pos
        );
        assert_eq!(1, bucket.num_connected());
        assert_eq!(K_VALUE.get() - 1, bucket.num_disconnected());
    }

    #[test]
    fn bucket_update() {
        fn prop(mut bucket: KBucket<Key<PeerId>, ()>, pos: Position, status: NodeStatus) -> bool {
            let num_nodes = bucket.num_entries();

            // Capture position and key of the random node to update.
            let pos = pos.0 % num_nodes;
            let key = bucket.nodes[pos].key.clone();

            // Record the (ordered) list of status of all nodes in the bucket.
            let mut expected = bucket
                .iter()
                .map(|(n, s)| (n.key.clone(), s))
                .collect::<Vec<_>>();

            // Update the node in the bucket.
            bucket.update(&key, status);

            // Check that the bucket now contains the node with the new status,
            // preserving the status and relative order of all other nodes.
            let expected_pos = match status {
                NodeStatus::Connected => num_nodes - 1,
                NodeStatus::Disconnected => bucket.first_connected_pos.unwrap_or(num_nodes) - 1,
            };
            expected.remove(pos);
            expected.insert(expected_pos, (key.clone(), status));
            let actual = bucket
                .iter()
                .map(|(n, s)| (n.key.clone(), s))
                .collect::<Vec<_>>();
            expected == actual
        }

        quickcheck(prop as fn(_, _, _) -> _);
    }
}