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// Copyright (c) 2018-2019 Parity Technologies (UK) Ltd.
//
// Licensed under the Apache License, Version 2.0 or MIT license, at your option.
//
// A copy of the Apache License, Version 2.0 is included in the software as
// LICENSE-APACHE and a copy of the MIT license is included in the software
// as LICENSE-MIT. You may also obtain a copy of the Apache License, Version 2.0
// at https://www.apache.org/licenses/LICENSE-2.0 and a copy of the MIT license
// at https://opensource.org/licenses/MIT.
use crate::yamux::{error::ConnectionError, Connection, Result, Stream, MAX_ACK_BACKLOG};
use futures::{
channel::{mpsc, oneshot},
prelude::*,
};
use std::{
pin::Pin,
task::{Context, Poll},
};
/// A Yamux [`Connection`] controller.
///
/// This presents an alternative API for using a yamux [`Connection`].
///
/// A [`Control`] communicates with a [`ControlledConnection`] via a channel. This allows
/// a [`Control`] to be cloned and shared between tasks and threads.
#[derive(Clone, Debug)]
pub struct Control {
/// Command channel to [`ControlledConnection`].
sender: mpsc::Sender<ControlCommand>,
}
impl Control {
pub fn new<T>(connection: Connection<T>) -> (Self, ControlledConnection<T>) {
let (sender, receiver) = mpsc::channel(MAX_ACK_BACKLOG);
let control = Control { sender };
let connection = ControlledConnection {
state: State::Idle(connection),
commands: receiver,
};
(control, connection)
}
/// Open a new stream to the remote.
pub async fn open_stream(&mut self) -> Result<Stream> {
let (tx, rx) = oneshot::channel();
self.sender.send(ControlCommand::OpenStream(tx)).await?;
rx.await?
}
/// Close the connection.
pub async fn close(&mut self) -> Result<()> {
let (tx, rx) = oneshot::channel();
if self.sender.send(ControlCommand::CloseConnection(tx)).await.is_err() {
// The receiver is closed which means the connection is already closed.
return Ok(());
}
// A dropped `oneshot::Sender` means the `Connection` is gone,
// so we do not treat receive errors differently here.
let _ = rx.await;
Ok(())
}
}
/// Wraps a [`Connection`] which can be controlled with a [`Control`].
pub struct ControlledConnection<T> {
state: State<T>,
commands: mpsc::Receiver<ControlCommand>,
}
impl<T> ControlledConnection<T>
where
T: AsyncRead + AsyncWrite + Unpin + Send + 'static,
{
fn poll_next(&mut self, cx: &mut Context<'_>) -> Poll<Option<Result<Stream>>> {
loop {
match std::mem::replace(&mut self.state, State::Poisoned) {
State::Idle(mut connection) => {
match connection.poll_next_inbound(cx) {
Poll::Ready(maybe_stream) => {
self.state = State::Idle(connection);
return Poll::Ready(maybe_stream);
}
Poll::Pending => {}
}
match self.commands.poll_next_unpin(cx) {
Poll::Ready(Some(ControlCommand::OpenStream(reply))) => {
self.state = State::OpeningNewStream { reply, connection };
continue;
}
Poll::Ready(Some(ControlCommand::CloseConnection(reply))) => {
self.commands.close();
self.state = State::Closing {
reply: Some(reply),
inner: Closing::DrainingControlCommands { connection },
};
continue;
}
Poll::Ready(None) => {
// Last `Control` sender was dropped, close te connection.
self.state = State::Closing {
reply: None,
inner: Closing::ClosingConnection { connection },
};
continue;
}
Poll::Pending => {}
}
self.state = State::Idle(connection);
return Poll::Pending;
}
State::OpeningNewStream {
reply,
mut connection,
} => match connection.poll_new_outbound(cx) {
Poll::Ready(stream) => {
let _ = reply.send(stream);
self.state = State::Idle(connection);
continue;
}
Poll::Pending => {
self.state = State::OpeningNewStream { reply, connection };
return Poll::Pending;
}
},
State::Closing {
reply,
inner: Closing::DrainingControlCommands { connection },
} => match self.commands.poll_next_unpin(cx) {
Poll::Ready(Some(ControlCommand::OpenStream(new_reply))) => {
let _ = new_reply.send(Err(ConnectionError::Closed));
self.state = State::Closing {
reply,
inner: Closing::DrainingControlCommands { connection },
};
continue;
}
Poll::Ready(Some(ControlCommand::CloseConnection(new_reply))) => {
let _ = new_reply.send(());
self.state = State::Closing {
reply,
inner: Closing::DrainingControlCommands { connection },
};
continue;
}
Poll::Ready(None) => {
self.state = State::Closing {
reply,
inner: Closing::ClosingConnection { connection },
};
continue;
}
Poll::Pending => {
self.state = State::Closing {
reply,
inner: Closing::DrainingControlCommands { connection },
};
return Poll::Pending;
}
},
State::Closing {
reply,
inner: Closing::ClosingConnection { mut connection },
} => match connection.poll_close(cx) {
Poll::Ready(Ok(())) | Poll::Ready(Err(ConnectionError::Closed)) => {
if let Some(reply) = reply {
let _ = reply.send(());
}
return Poll::Ready(None);
}
Poll::Ready(Err(other)) => {
if let Some(reply) = reply {
let _ = reply.send(());
}
return Poll::Ready(Some(Err(other)));
}
Poll::Pending => {
self.state = State::Closing {
reply,
inner: Closing::ClosingConnection { connection },
};
return Poll::Pending;
}
},
State::Poisoned => unreachable!(),
}
}
}
}
#[derive(Debug)]
enum ControlCommand {
/// Open a new stream to the remote end.
OpenStream(oneshot::Sender<Result<Stream>>),
/// Close the whole connection.
CloseConnection(oneshot::Sender<()>),
}
/// The state of a [`ControlledConnection`].
enum State<T> {
Idle(Connection<T>),
OpeningNewStream {
reply: oneshot::Sender<Result<Stream>>,
connection: Connection<T>,
},
Closing {
/// A channel to the [`Control`] in case the close was requested. `None` if we are closing
/// because the last [`Control`] was dropped.
reply: Option<oneshot::Sender<()>>,
inner: Closing<T>,
},
Poisoned,
}
/// A sub-state of our larger state machine for a [`ControlledConnection`].
///
/// Closing connection involves two steps:
///
/// 1. Draining and answered all remaining [`Closing::DrainingControlCommands`].
/// 1. Closing the underlying [`Connection`].
enum Closing<T> {
DrainingControlCommands { connection: Connection<T> },
ClosingConnection { connection: Connection<T> },
}
impl<T> futures::Stream for ControlledConnection<T>
where
T: AsyncRead + AsyncWrite + Unpin + Send + 'static,
{
type Item = Result<Stream>;
fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
self.get_mut().poll_next(cx)
}
}