use strum::{Display, EnumIter, EnumString};
#[derive(Debug, Clone, EnumIter, Display, EnumString)]
pub enum SpinnerNames {
Dots,
Dots2,
Dots3,
Dots4,
Dots5,
Dots6,
Dots7,
Dots8,
Dots9,
Dots10,
Dots11,
Dots12,
Dots8Bit,
Line,
Line2,
Pipe,
SimpleDots,
SimpleDotsScrolling,
Star,
Star2,
Flip,
Hamburger,
GrowVertical,
GrowHorizontal,
Balloon,
Balloon2,
Noise,
Bounce,
BoxBounce,
BoxBounce2,
Triangle,
Arc,
Circle,
SquareCorners,
CircleQuarters,
CircleHalves,
Squish,
Toggle,
Toggle2,
Toggle3,
Toggle4,
Toggle5,
Toggle6,
Toggle7,
Toggle8,
Toggle9,
Toggle10,
Toggle11,
Toggle12,
Toggle13,
Arrow,
Arrow2,
Arrow3,
BouncingBar,
BouncingBall,
Smiley,
Monkey,
Hearts,
Clock,
Earth,
Material,
Moon,
Runner,
Pong,
Shark,
Dqpb,
Weather,
Christmas,
Grenade,
Point,
Layer,
BetaWave,
FingerDance,
FistBump,
SoccerHeader,
Mindblown,
Speaker,
OrangePulse,
BluePulse,
OrangeBluePulse,
TimeTravel,
Aesthetic,
}