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use crate::store::StoreOpaque;
use crate::{AsContext, Module};
use anyhow::Error;
use std::fmt;
use wasmtime_environ::{EntityRef, FilePos};
use wasmtime_jit::{demangle_function_name, demangle_function_name_or_index};
/// Representation of a WebAssembly trap and what caused it to occur.
///
/// WebAssembly traps happen explicitly for instructions such as `unreachable`
/// but can also happen as side effects of other instructions such as `i32.load`
/// loading an out-of-bounds address. Traps halt the execution of WebAssembly
/// and cause an error to be returned to the host. This enumeration is a list of
/// all possible traps that can happen in wasm, in addition to some
/// Wasmtime-specific trap codes listed here as well.
///
/// # Errors in Wasmtime
///
/// Error-handling in Wasmtime is primarily done through the [`anyhow`] crate
/// where most results are a [`Result<T>`](anyhow::Result) which is an alias for
/// [`Result<T, anyhow::Error>`](std::result::Result). Errors in Wasmtime are
/// represented with [`anyhow::Error`] which acts as a container for any type of
/// error in addition to optional context for this error. The "base" error or
/// [`anyhow::Error::root_cause`] is a [`Trap`] whenever WebAssembly hits a
/// trap, or otherwise it's whatever the host created the error with when
/// returning an error for a host call.
///
/// Any error which happens while WebAssembly is executing will also, by
/// default, capture a backtrace of the wasm frames while executing. This
/// backtrace is represented with a [`WasmBacktrace`] instance and is attached
/// to the [`anyhow::Error`] return value as a
/// [`context`](anyhow::Error::context). Inspecting a [`WasmBacktrace`] can be
/// done with the [`downcast_ref`](anyhow::Error::downcast_ref) function. For
/// information on this see the [`WasmBacktrace`] documentation.
///
/// # Examples
///
/// ```
/// # use wasmtime::*;
/// # use anyhow::Result;
/// # fn main() -> Result<()> {
/// let engine = Engine::default();
/// let module = Module::new(
/// &engine,
/// r#"
/// (module
/// (func (export "trap")
/// unreachable)
/// (func $overflow (export "overflow")
/// call $overflow)
/// )
/// "#,
/// )?;
/// let mut store = Store::new(&engine, ());
/// let instance = Instance::new(&mut store, &module, &[])?;
///
/// let trap = instance.get_typed_func::<(), ()>(&mut store, "trap")?;
/// let error = trap.call(&mut store, ()).unwrap_err();
/// assert_eq!(*error.downcast_ref::<Trap>().unwrap(), Trap::UnreachableCodeReached);
/// assert!(error.root_cause().is::<Trap>());
///
/// let overflow = instance.get_typed_func::<(), ()>(&mut store, "overflow")?;
/// let error = overflow.call(&mut store, ()).unwrap_err();
/// assert_eq!(*error.downcast_ref::<Trap>().unwrap(), Trap::StackOverflow);
/// # Ok(())
/// # }
/// ```
pub use wasmtime_environ::Trap;
// Same safety requirements and caveats as
// `wasmtime_runtime::raise_user_trap`.
pub(crate) unsafe fn raise(error: anyhow::Error) -> ! {
let needs_backtrace = error.downcast_ref::<WasmBacktrace>().is_none();
wasmtime_runtime::raise_user_trap(error, needs_backtrace)
}
#[cold] // traps are exceptional, this helps move handling off the main path
pub(crate) fn from_runtime_box(
store: &StoreOpaque,
runtime_trap: Box<wasmtime_runtime::Trap>,
) -> Error {
let wasmtime_runtime::Trap { reason, backtrace } = *runtime_trap;
let (error, pc) = match reason {
// For user-defined errors they're already an `anyhow::Error` so no
// conversion is really necessary here, but a `backtrace` may have
// been captured so it's attempted to get inserted here.
//
// If the error is actually a `Trap` then the backtrace is inserted
// directly into the `Trap` since there's storage there for it.
// Otherwise though this represents a host-defined error which isn't
// using a `Trap` but instead some other condition that was fatal to
// wasm itself. In that situation the backtrace is inserted as
// contextual information on error using `error.context(...)` to
// provide useful information to debug with for the embedder/caller,
// otherwise the information about what the wasm was doing when the
// error was generated would be lost.
wasmtime_runtime::TrapReason::User {
error,
needs_backtrace,
} => {
debug_assert!(
needs_backtrace == backtrace.is_some() || !store.engine().config().wasm_backtrace
);
(error, None)
}
wasmtime_runtime::TrapReason::Jit { pc, faulting_addr } => {
let code = store
.modules()
.lookup_trap_code(pc)
.unwrap_or(Trap::StackOverflow);
let mut err: Error = code.into();
// If a fault address was present, for example with segfaults,
// then simultaneously assert that it's within a known linear memory
// and additionally translate it to a wasm-local address to be added
// as context to the error.
if let Some(fault) = faulting_addr.and_then(|addr| store.wasm_fault(pc, addr)) {
err = err.context(fault);
}
(err, Some(pc))
}
wasmtime_runtime::TrapReason::Wasm(trap_code) => (trap_code.into(), None),
};
match backtrace {
Some(bt) => {
let bt = WasmBacktrace::from_captured(store, bt, pc);
if bt.wasm_trace.is_empty() {
error
} else {
error.context(bt)
}
}
None => error,
}
}
/// Representation of a backtrace of function frames in a WebAssembly module for
/// where an error happened.
///
/// This structure is attached to the [`anyhow::Error`] returned from many
/// Wasmtime functions that execute WebAssembly such as [`Instance::new`] or
/// [`Func::call`]. This can be acquired with the [`anyhow::Error::downcast`]
/// family of methods to programmatically inspect the backtrace. Otherwise since
/// it's part of the error returned this will get printed along with the rest of
/// the error when the error is logged.
///
/// Capturing of wasm backtraces can be configured through the
/// [`Config::wasm_backtrace`](crate::Config::wasm_backtrace) method.
///
/// For more information about errors in wasmtime see the documentation of the
/// [`Trap`] type.
///
/// [`Func::call`]: crate::Func::call
/// [`Instance::new`]: crate::Instance::new
///
/// # Examples
///
/// ```
/// # use wasmtime::*;
/// # use anyhow::Result;
/// # fn main() -> Result<()> {
/// let engine = Engine::default();
/// let module = Module::new(
/// &engine,
/// r#"
/// (module
/// (func $start (export "run")
/// call $trap)
/// (func $trap
/// unreachable)
/// )
/// "#,
/// )?;
/// let mut store = Store::new(&engine, ());
/// let instance = Instance::new(&mut store, &module, &[])?;
/// let func = instance.get_typed_func::<(), ()>(&mut store, "run")?;
/// let error = func.call(&mut store, ()).unwrap_err();
/// let bt = error.downcast_ref::<WasmBacktrace>().unwrap();
/// let frames = bt.frames();
/// assert_eq!(frames.len(), 2);
/// assert_eq!(frames[0].func_name(), Some("trap"));
/// assert_eq!(frames[1].func_name(), Some("start"));
/// # Ok(())
/// # }
/// ```
#[derive(Debug)]
pub struct WasmBacktrace {
wasm_trace: Vec<FrameInfo>,
hint_wasm_backtrace_details_env: bool,
// This is currently only present for the `Debug` implementation for extra
// context.
#[allow(dead_code)]
runtime_trace: wasmtime_runtime::Backtrace,
}
impl WasmBacktrace {
/// Captures a trace of the WebAssembly frames on the stack for the
/// provided store.
///
/// This will return a [`WasmBacktrace`] which holds captured
/// [`FrameInfo`]s for each frame of WebAssembly on the call stack of the
/// current thread. If no WebAssembly is on the stack then the returned
/// backtrace will have no frames in it.
///
/// Note that this function will respect the [`Config::wasm_backtrace`]
/// configuration option and will return an empty backtrace if that is
/// disabled. To always capture a backtrace use the
/// [`WasmBacktrace::force_capture`] method.
///
/// Also note that this function will only capture frames from the
/// specified `store` on the stack, ignoring frames from other stores if
/// present.
///
/// [`Config::wasm_backtrace`]: crate::Config::wasm_backtrace
///
/// # Example
///
/// ```
/// # use wasmtime::*;
/// # use anyhow::Result;
/// # fn main() -> Result<()> {
/// let engine = Engine::default();
/// let module = Module::new(
/// &engine,
/// r#"
/// (module
/// (import "" "" (func $host))
/// (func $foo (export "f") call $bar)
/// (func $bar call $host)
/// )
/// "#,
/// )?;
///
/// let mut store = Store::new(&engine, ());
/// let func = Func::wrap(&mut store, |cx: Caller<'_, ()>| {
/// let trace = WasmBacktrace::capture(&cx);
/// println!("{trace:?}");
/// });
/// let instance = Instance::new(&mut store, &module, &[func.into()])?;
/// let func = instance.get_typed_func::<(), ()>(&mut store, "f")?;
/// func.call(&mut store, ())?;
/// # Ok(())
/// # }
/// ```
pub fn capture(store: impl AsContext) -> WasmBacktrace {
let store = store.as_context();
if store.engine().config().wasm_backtrace {
Self::force_capture(store)
} else {
WasmBacktrace {
wasm_trace: Vec::new(),
hint_wasm_backtrace_details_env: false,
runtime_trace: wasmtime_runtime::Backtrace::empty(),
}
}
}
/// Unconditionally captures a trace of the WebAssembly frames on the stack
/// for the provided store.
///
/// Same as [`WasmBacktrace::capture`] except that it disregards the
/// [`Config::wasm_backtrace`](crate::Config::wasm_backtrace) setting and
/// always captures a backtrace.
pub fn force_capture(store: impl AsContext) -> WasmBacktrace {
let store = store.as_context();
Self::from_captured(store.0, wasmtime_runtime::Backtrace::new(), None)
}
fn from_captured(
store: &StoreOpaque,
runtime_trace: wasmtime_runtime::Backtrace,
trap_pc: Option<usize>,
) -> Self {
let mut wasm_trace = Vec::<FrameInfo>::with_capacity(runtime_trace.frames().len());
let mut hint_wasm_backtrace_details_env = false;
let wasm_backtrace_details_env_used =
store.engine().config().wasm_backtrace_details_env_used;
for frame in runtime_trace.frames() {
debug_assert!(frame.pc() != 0);
// Note that we need to be careful about the pc we pass in
// here to lookup frame information. This program counter is
// used to translate back to an original source location in
// the origin wasm module. If this pc is the exact pc that
// the trap happened at, then we look up that pc precisely.
// Otherwise backtrace information typically points at the
// pc *after* the call instruction (because otherwise it's
// likely a call instruction on the stack). In that case we
// want to lookup information for the previous instruction
// (the call instruction) so we subtract one as the lookup.
let pc_to_lookup = if Some(frame.pc()) == trap_pc {
frame.pc()
} else {
frame.pc() - 1
};
// NB: The PC we are looking up _must_ be a Wasm PC since
// `wasmtime_runtime::Backtrace` only contains Wasm frames.
//
// However, consider the case where we have multiple, nested calls
// across stores (with host code in between, by necessity, since
// only things in the same store can be linked directly together):
//
// | ... |
// | Host | |
// +-----------------+ | stack
// | Wasm in store A | | grows
// +-----------------+ | down
// | Host | |
// +-----------------+ |
// | Wasm in store B | V
// +-----------------+
//
// In this scenario, the `wasmtime_runtime::Backtrace` will contain
// two frames: Wasm in store B followed by Wasm in store A. But
// `store.modules()` will only have the module information for
// modules instantiated within this store. Therefore, we use `if let
// Some(..)` instead of the `unwrap` you might otherwise expect and
// we ignore frames from modules that were not registered in this
// store's module registry.
if let Some((info, module)) = store.modules().lookup_frame_info(pc_to_lookup) {
wasm_trace.push(info);
// If this frame has unparsed debug information and the
// store's configuration indicates that we were
// respecting the environment variable of whether to
// do this then we will print out a helpful note in
// `Display` to indicate that more detailed information
// in a trap may be available.
let has_unparsed_debuginfo = module.compiled_module().has_unparsed_debuginfo();
if has_unparsed_debuginfo && wasm_backtrace_details_env_used {
hint_wasm_backtrace_details_env = true;
}
}
}
Self {
wasm_trace,
runtime_trace,
hint_wasm_backtrace_details_env,
}
}
/// Returns a list of function frames in WebAssembly this backtrace
/// represents.
pub fn frames(&self) -> &[FrameInfo] {
self.wasm_trace.as_slice()
}
}
impl fmt::Display for WasmBacktrace {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
writeln!(f, "error while executing at wasm backtrace:")?;
let mut needs_newline = false;
for (i, frame) in self.wasm_trace.iter().enumerate() {
// Avoid putting a trailing newline on the output
if needs_newline {
writeln!(f, "")?;
} else {
needs_newline = true;
}
let name = frame.module_name().unwrap_or("<unknown>");
write!(f, " {:>3}: ", i)?;
if let Some(offset) = frame.module_offset() {
write!(f, "{:#6x} - ", offset)?;
}
let write_raw_func_name = |f: &mut fmt::Formatter<'_>| {
demangle_function_name_or_index(f, frame.func_name(), frame.func_index() as usize)
};
if frame.symbols().is_empty() {
write!(f, "{}!", name)?;
write_raw_func_name(f)?;
} else {
for (i, symbol) in frame.symbols().iter().enumerate() {
if i > 0 {
write!(f, " - ")?;
} else {
// ...
}
match symbol.name() {
Some(name) => demangle_function_name(f, name)?,
None if i == 0 => write_raw_func_name(f)?,
None => write!(f, "<inlined function>")?,
}
if let Some(file) = symbol.file() {
writeln!(f, "")?;
write!(f, " at {}", file)?;
if let Some(line) = symbol.line() {
write!(f, ":{}", line)?;
if let Some(col) = symbol.column() {
write!(f, ":{}", col)?;
}
}
}
}
}
}
if self.hint_wasm_backtrace_details_env {
write!(f, "\nnote: using the `WASMTIME_BACKTRACE_DETAILS=1` environment variable may show more debugging information")?;
}
Ok(())
}
}
/// Description of a frame in a backtrace for a [`WasmBacktrace`].
///
/// Whenever an error happens while WebAssembly is executing a
/// [`WasmBacktrace`] will be attached to the error returned which can be used
/// to acquire this `FrameInfo`. For more information see [`WasmBacktrace`].
#[derive(Debug)]
pub struct FrameInfo {
module_name: Option<String>,
func_index: u32,
func_name: Option<String>,
func_start: FilePos,
instr: Option<FilePos>,
symbols: Vec<FrameSymbol>,
}
impl FrameInfo {
/// Fetches frame information about a program counter in a backtrace.
///
/// Returns an object if this `pc` is known to this module, or returns `None`
/// if no information can be found.
pub(crate) fn new(module: &Module, text_offset: usize) -> Option<FrameInfo> {
let module = module.compiled_module();
let (index, _func_offset) = module.func_by_text_offset(text_offset)?;
let info = module.wasm_func_info(index);
let instr =
wasmtime_environ::lookup_file_pos(module.code_memory().address_map_data(), text_offset);
// In debug mode for now assert that we found a mapping for `pc` within
// the function, because otherwise something is buggy along the way and
// not accounting for all the instructions. This isn't super critical
// though so we can omit this check in release mode.
//
// Note that if the module doesn't even have an address map due to
// compilation settings then it's expected that `instr` is `None`.
debug_assert!(
instr.is_some() || !module.has_address_map(),
"failed to find instruction for {:#x}",
text_offset
);
// Use our wasm-relative pc to symbolize this frame. If there's a
// symbolication context (dwarf debug info) available then we can try to
// look this up there.
//
// Note that dwarf pcs are code-section-relative, hence the subtraction
// from the location of `instr`. Also note that all errors are ignored
// here for now since technically wasm modules can always have any
// custom section contents.
let mut symbols = Vec::new();
if let Some(s) = &module.symbolize_context().ok().and_then(|c| c) {
if let Some(offset) = instr.and_then(|i| i.file_offset()) {
let to_lookup = u64::from(offset) - s.code_section_offset();
if let Ok(mut frames) = s.addr2line().find_frames(to_lookup) {
while let Ok(Some(frame)) = frames.next() {
symbols.push(FrameSymbol {
name: frame
.function
.as_ref()
.and_then(|l| l.raw_name().ok())
.map(|s| s.to_string()),
file: frame
.location
.as_ref()
.and_then(|l| l.file)
.map(|s| s.to_string()),
line: frame.location.as_ref().and_then(|l| l.line),
column: frame.location.as_ref().and_then(|l| l.column),
});
}
}
}
}
let index = module.module().func_index(index);
Some(FrameInfo {
module_name: module.module().name.clone(),
func_index: index.index() as u32,
func_name: module.func_name(index).map(|s| s.to_string()),
instr,
func_start: info.start_srcloc,
symbols,
})
}
/// Returns the WebAssembly function index for this frame.
///
/// This function index is the index in the function index space of the
/// WebAssembly module that this frame comes from.
pub fn func_index(&self) -> u32 {
self.func_index
}
/// Returns the identifer of the module that this frame is for.
///
/// Module identifiers are present in the `name` section of a WebAssembly
/// binary, but this may not return the exact item in the `name` section.
/// Module names can be overwritten at construction time or perhaps inferred
/// from file names. The primary purpose of this function is to assist in
/// debugging and therefore may be tweaked over time.
///
/// This function returns `None` when no name can be found or inferred.
pub fn module_name(&self) -> Option<&str> {
self.module_name.as_deref()
}
/// Returns a descriptive name of the function for this frame, if one is
/// available.
///
/// The name of this function may come from the `name` section of the
/// WebAssembly binary, or wasmtime may try to infer a better name for it if
/// not available, for example the name of the export if it's exported.
///
/// This return value is primarily used for debugging and human-readable
/// purposes for things like traps. Note that the exact return value may be
/// tweaked over time here and isn't guaranteed to be something in
/// particular about a wasm module due to its primary purpose of assisting
/// in debugging.
///
/// This function returns `None` when no name could be inferred.
pub fn func_name(&self) -> Option<&str> {
self.func_name.as_deref()
}
/// Returns the offset within the original wasm module this frame's program
/// counter was at.
///
/// The offset here is the offset from the beginning of the original wasm
/// module to the instruction that this frame points to.
///
/// Note that `None` may be returned if the original module was not
/// compiled with mapping information to yield this information. This is
/// controlled by the
/// [`Config::generate_address_map`](crate::Config::generate_address_map)
/// configuration option.
pub fn module_offset(&self) -> Option<usize> {
Some(self.instr?.file_offset()? as usize)
}
/// Returns the offset from the original wasm module's function to this
/// frame's program counter.
///
/// The offset here is the offset from the beginning of the defining
/// function of this frame (within the wasm module) to the instruction this
/// frame points to.
///
/// Note that `None` may be returned if the original module was not
/// compiled with mapping information to yield this information. This is
/// controlled by the
/// [`Config::generate_address_map`](crate::Config::generate_address_map)
/// configuration option.
pub fn func_offset(&self) -> Option<usize> {
let instr_offset = self.instr?.file_offset()?;
Some((instr_offset - self.func_start.file_offset()?) as usize)
}
/// Returns the debug symbols found, if any, for this function frame.
///
/// When a wasm program is compiled with DWARF debug information then this
/// function may be populated to return symbols which contain extra debug
/// information about a frame including the filename and line number. If no
/// debug information was found or if it was malformed then this will return
/// an empty array.
pub fn symbols(&self) -> &[FrameSymbol] {
&self.symbols
}
}
/// Debug information for a symbol that is attached to a [`FrameInfo`].
///
/// When DWARF debug information is present in a wasm file then this structure
/// can be found on a [`FrameInfo`] and can be used to learn about filenames,
/// line numbers, etc, which are the origin of a function in a stack trace.
#[derive(Debug)]
pub struct FrameSymbol {
name: Option<String>,
file: Option<String>,
line: Option<u32>,
column: Option<u32>,
}
impl FrameSymbol {
/// Returns the function name associated with this symbol.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it. Also note that the symbol is
/// frequently mangled, so you might need to run some form of demangling
/// over it.
pub fn name(&self) -> Option<&str> {
self.name.as_deref()
}
/// Returns the source code filename this symbol was defined in.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn file(&self) -> Option<&str> {
self.file.as_deref()
}
/// Returns the 1-indexed source code line number this symbol was defined
/// on.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn line(&self) -> Option<u32> {
self.line
}
/// Returns the 1-indexed source code column number this symbol was defined
/// on.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn column(&self) -> Option<u32> {
self.column
}
}