Struct bp_messages::InboundLaneData
source · pub struct InboundLaneData<RelayerId> {
pub relayers: VecDeque<UnrewardedRelayer<RelayerId>>,
pub last_confirmed_nonce: MessageNonce,
pub state: LaneState,
}
Expand description
Inbound lane data.
Fields§
§relayers: VecDeque<UnrewardedRelayer<RelayerId>>
Identifiers of relayers and messages that they have delivered to this lane (ordered by message nonce).
This serves as a helper storage item, to allow the source chain to easily pay rewards to the relayers who successfully delivered messages to the target chain (inbound lane).
It is guaranteed to have at most N entries, where N is configured at the module level. If there are N entries in this vec, then:
- all incoming messages are rejected if they’re missing corresponding
proof-of(outbound-lane.state)
; 2) all incoming messages are rejected ifproof-of(outbound-lane.state).last_delivered_nonce
is equal toself.last_confirmed_nonce
. Given what is said above, all nonces in this queue are in range:(self.last_confirmed_nonce; self.last_delivered_nonce()]
.
When a relayer sends a single message, both of MessageNonces are the same. When relayer sends messages in a batch, the first arg is the lowest nonce, second arg the highest nonce. Multiple dispatches from the same relayer are allowed.
last_confirmed_nonce: MessageNonce
Nonce of the last message that a) has been delivered to the target (this) chain and b) the delivery has been confirmed on the source chain
that the target chain knows of.
This value is updated indirectly when an OutboundLane
state of the source
chain is received alongside with new messages delivery.
state: LaneState
Inbound lane state.
If state is Closed
, then all attempts to deliver messages to this end will fail.
Implementations§
source§impl<RelayerId> InboundLaneData<RelayerId>
impl<RelayerId> InboundLaneData<RelayerId>
sourcepub fn encoded_size_hint(relayers_entries: usize) -> Option<usize>where
RelayerId: MaxEncodedLen,
pub fn encoded_size_hint(relayers_entries: usize) -> Option<usize>where
RelayerId: MaxEncodedLen,
Returns approximate size of the struct, given a number of entries in the relayers
set and
size of each entry.
Returns None
if size overflows usize
limits.
sourcepub fn encoded_size_hint_u32(relayers_entries: usize) -> u32where
RelayerId: MaxEncodedLen,
pub fn encoded_size_hint_u32(relayers_entries: usize) -> u32where
RelayerId: MaxEncodedLen,
Returns the approximate size of the struct as u32, given a number of entries in the
relayers
set and the size of each entry.
Returns u32::MAX
if size overflows u32
limits.
sourcepub fn last_delivered_nonce(&self) -> MessageNonce
pub fn last_delivered_nonce(&self) -> MessageNonce
Nonce of the last message that has been delivered to this (target) chain.
sourcepub fn total_unrewarded_messages(&self) -> MessageNonce
pub fn total_unrewarded_messages(&self) -> MessageNonce
Returns the total number of messages in the relayers
vector,
saturating in case of underflow or overflow.
Trait Implementations§
source§impl<RelayerId: Clone> Clone for InboundLaneData<RelayerId>
impl<RelayerId: Clone> Clone for InboundLaneData<RelayerId>
source§fn clone(&self) -> InboundLaneData<RelayerId>
fn clone(&self) -> InboundLaneData<RelayerId>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<RelayerId> Debug for InboundLaneData<RelayerId>where
RelayerId: Debug,
impl<RelayerId> Debug for InboundLaneData<RelayerId>where
RelayerId: Debug,
source§impl<RelayerId> Decode for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: Decode,
impl<RelayerId> Decode for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
source§impl<RelayerId> Default for InboundLaneData<RelayerId>
impl<RelayerId> Default for InboundLaneData<RelayerId>
source§impl<RelayerId> Encode for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: Encode,
impl<RelayerId> Encode for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
source§impl<RelayerId> From<&InboundLaneData<RelayerId>> for UnrewardedRelayersState
impl<RelayerId> From<&InboundLaneData<RelayerId>> for UnrewardedRelayersState
source§fn from(lane: &InboundLaneData<RelayerId>) -> UnrewardedRelayersState
fn from(lane: &InboundLaneData<RelayerId>) -> UnrewardedRelayersState
source§impl<RelayerId: PartialEq> PartialEq for InboundLaneData<RelayerId>
impl<RelayerId: PartialEq> PartialEq for InboundLaneData<RelayerId>
source§fn eq(&self, other: &InboundLaneData<RelayerId>) -> bool
fn eq(&self, other: &InboundLaneData<RelayerId>) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl<RelayerId> TypeInfo for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: TypeInfo + 'static,
RelayerId: TypeInfo + 'static,
impl<RelayerId> TypeInfo for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: TypeInfo + 'static,
RelayerId: TypeInfo + 'static,
impl<RelayerId> EncodeLike for InboundLaneData<RelayerId>where
VecDeque<UnrewardedRelayer<RelayerId>>: Encode,
impl<RelayerId: Eq> Eq for InboundLaneData<RelayerId>
impl<RelayerId> StructuralPartialEq for InboundLaneData<RelayerId>
Auto Trait Implementations§
impl<RelayerId> Freeze for InboundLaneData<RelayerId>
impl<RelayerId> RefUnwindSafe for InboundLaneData<RelayerId>where
RelayerId: RefUnwindSafe,
impl<RelayerId> Send for InboundLaneData<RelayerId>where
RelayerId: Send,
impl<RelayerId> Sync for InboundLaneData<RelayerId>where
RelayerId: Sync,
impl<RelayerId> Unpin for InboundLaneData<RelayerId>where
RelayerId: Unpin,
impl<RelayerId> UnwindSafe for InboundLaneData<RelayerId>where
RelayerId: UnwindSafe,
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