pub struct Imbalance<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> { /* private fields */ }
Expand description
An imbalance in the system, representing a divergence of recorded token supply from the sum of
the balances of all accounts. This is must_use
in order to ensure it gets handled (placing
into an account, settling from an account or altering the supply).
Importantly, it has a special Drop
impl, and cannot be created outside of this module.
Trait Implementations§
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Debug for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Debug for Imbalance<B, OnDrop, OppositeOnDrop>
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Default for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Default for Imbalance<B, OnDrop, OppositeOnDrop>
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Drop for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Drop for Imbalance<B, OnDrop, OppositeOnDrop>
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Imbalance<B> for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Imbalance<B> for Imbalance<B, OnDrop, OppositeOnDrop>
§type Opposite = Imbalance<B, OppositeOnDrop, OnDrop>
type Opposite = Imbalance<B, OppositeOnDrop, OnDrop>
The oppositely imbalanced type. They come in pairs.
source§fn drop_zero(self) -> Result<(), Self>
fn drop_zero(self) -> Result<(), Self>
Drop an instance cleanly. Only works if its
self.value()
is zero.source§fn split(self, amount: B) -> (Self, Self)
fn split(self, amount: B) -> (Self, Self)
Consume
self
and return two independent instances; the first
is guaranteed to be at most amount
and the second will be the remainder.source§fn extract(&mut self, amount: B) -> Self
fn extract(&mut self, amount: B) -> Self
Mutate
self
by extracting a new instance with at most amount
value, reducing self
accordingly.source§fn merge(self, other: Self) -> Self
fn merge(self, other: Self) -> Self
Consume
self
and an other
to return a new instance that combines
both.source§fn subsume(&mut self, other: Self)
fn subsume(&mut self, other: Self)
Consume an
other
to mutate self
into a new instance that combines
both.source§fn offset(
self,
other: Imbalance<B, OppositeOnDrop, OnDrop>,
) -> SameOrOther<Self, Imbalance<B, OppositeOnDrop, OnDrop>>
fn offset( self, other: Imbalance<B, OppositeOnDrop, OnDrop>, ) -> SameOrOther<Self, Imbalance<B, OppositeOnDrop, OnDrop>>
Consume self and along with an opposite counterpart to return
a combined result. Read more
source§fn ration(self, first: u32, second: u32) -> (Self, Self)
fn ration(self, first: u32, second: u32) -> (Self, Self)
Consume
self
and return two independent instances; the amounts returned will be in
approximately the same ratio as first
:second
. Read moresource§fn split_merge(self, amount: Balance, others: (Self, Self)) -> (Self, Self)
fn split_merge(self, amount: Balance, others: (Self, Self)) -> (Self, Self)
Consume self and add its two components, defined by the first component’s balance,
element-wise to two pre-existing Imbalances. Read more
source§fn ration_merge(
self,
first: u32,
second: u32,
others: (Self, Self),
) -> (Self, Self)
fn ration_merge( self, first: u32, second: u32, others: (Self, Self), ) -> (Self, Self)
Consume self and add its two components, defined by the ratio
first
:second
,
element-wise to two pre-existing Imbalances. Read moresource§fn split_merge_into(self, amount: Balance, others: &mut (Self, Self))
fn split_merge_into(self, amount: Balance, others: &mut (Self, Self))
Consume self and add its two components, defined by the first component’s balance,
element-wise into two pre-existing Imbalance refs. Read more
source§fn ration_merge_into(self, first: u32, second: u32, others: &mut (Self, Self))
fn ration_merge_into(self, first: u32, second: u32, others: &mut (Self, Self))
Consume self and add its two components, defined by the ratio
first
:second
,
element-wise to two pre-existing Imbalances. Read moresource§fn merge_into(self, other: &mut Self)
fn merge_into(self, other: &mut Self)
Consume self to mutate
other
so that it combines both. Just like subsume
, only with
reversed arguments.source§fn maybe_merge(self, other: Option<Self>) -> Self
fn maybe_merge(self, other: Option<Self>) -> Self
Consume
self
and maybe an other
to return a new instance that combines
both.source§fn maybe_subsume(&mut self, other: Option<Self>)
fn maybe_subsume(&mut self, other: Option<Self>)
Maybe consume an
other
to mutate self
into a new instance that combines
both.source§impl<A: TypedGet, F: Balanced<A::Type>> OnUnbalanced<Imbalance<<F as Inspect<<A as TypedGet>::Type>>::Balance, <F as Balanced<<A as TypedGet>::Type>>::OnDropCredit, <F as Balanced<<A as TypedGet>::Type>>::OnDropDebt>> for ResolveTo<A, F>
impl<A: TypedGet, F: Balanced<A::Type>> OnUnbalanced<Imbalance<<F as Inspect<<A as TypedGet>::Type>>::Balance, <F as Balanced<<A as TypedGet>::Type>>::OnDropCredit, <F as Balanced<<A as TypedGet>::Type>>::OnDropDebt>> for ResolveTo<A, F>
source§fn on_nonzero_unbalanced(credit: Credit<A::Type, F>)
fn on_nonzero_unbalanced(credit: Credit<A::Type, F>)
Actually handle a non-zero imbalance. You probably want to implement this rather than
on_unbalanced
.source§fn on_unbalanceds(amounts: impl Iterator<Item = Imbalance>)where
Imbalance: TryMerge,
fn on_unbalanceds(amounts: impl Iterator<Item = Imbalance>)where
Imbalance: TryMerge,
Handler for some imbalances. The different imbalances might have different origins or
meanings, dependent on the context. Will default to simply calling on_unbalanced for all
of them. Infallible.
source§fn on_unbalanced(amount: Imbalance)
fn on_unbalanced(amount: Imbalance)
Handler for some imbalance. Infallible.
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> PartialEq for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> PartialEq for Imbalance<B, OnDrop, OppositeOnDrop>
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> TryDrop for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> TryDrop for Imbalance<B, OnDrop, OppositeOnDrop>
source§impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> TryMerge for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> TryMerge for Imbalance<B, OnDrop, OppositeOnDrop>
source§fn try_merge(self, other: Self) -> Result<Self, (Self, Self)>
fn try_merge(self, other: Self) -> Result<Self, (Self, Self)>
Consume
self
and an other
to return a new instance that combines both. Errors with
Err(self, other) if the imbalances cannot be merged (e.g. imbalances of different assets).impl<B: Balance, OnDrop: HandleImbalanceDrop<B>, OppositeOnDrop: HandleImbalanceDrop<B>> Eq for Imbalance<B, OnDrop, OppositeOnDrop>
Auto Trait Implementations§
impl<B, OnDrop, OppositeOnDrop> Freeze for Imbalance<B, OnDrop, OppositeOnDrop>where
B: Freeze,
impl<B, OnDrop, OppositeOnDrop> RefUnwindSafe for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B, OnDrop, OppositeOnDrop> Send for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B, OnDrop, OppositeOnDrop> Sync for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B, OnDrop, OppositeOnDrop> Unpin for Imbalance<B, OnDrop, OppositeOnDrop>
impl<B, OnDrop, OppositeOnDrop> UnwindSafe for Imbalance<B, OnDrop, OppositeOnDrop>
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