pub struct NoCounterpart<T>(/* private fields */);Trait Implementations§
Source§impl<T> Convert<Perquintill, u32> for NoCounterpart<T>
impl<T> Convert<Perquintill, u32> for NoCounterpart<T>
Source§impl<T> Inspect<T> for NoCounterpart<T>
impl<T> Inspect<T> for NoCounterpart<T>
Source§fn total_issuance() -> u32
fn total_issuance() -> u32
The total amount of issuance in the system.
Source§fn minimum_balance() -> u32
fn minimum_balance() -> u32
The minimum balance any single account may have.
Source§fn balance(_: &T) -> u32
fn balance(_: &T) -> u32
Get the balance of
who which does not include funds which are exclusively allocated to
subsystems of the chain (“on hold” or “reserved”). Read moreSource§fn total_balance(_: &T) -> u32
fn total_balance(_: &T) -> u32
Get the total amount of funds whose ultimate beneficial ownership can be determined as
who. Read moreSource§fn reducible_balance(_: &T, _: Preservation, _: Fortitude) -> u32
fn reducible_balance(_: &T, _: Preservation, _: Fortitude) -> u32
Get the maximum amount that
who can withdraw/transfer successfully based on whether the
account should be kept alive (preservation) or whether we are willing to force the
reduction and potentially go below user-level restrictions on the minimum amount of the
account. Read moreSource§fn can_deposit(_: &T, _: u32, _: Provenance) -> DepositConsequence
fn can_deposit(_: &T, _: u32, _: Provenance) -> DepositConsequence
Source§fn can_withdraw(_: &T, _: u32) -> WithdrawConsequence<u32>
fn can_withdraw(_: &T, _: u32) -> WithdrawConsequence<u32>
Returns
Success if the balance of who may be decreased by amount, otherwise
the consequence.§fn active_issuance() -> Self::Balance
fn active_issuance() -> Self::Balance
The total amount of issuance in the system excluding those which are controlled by the
system.
Source§impl<T: Eq> Mutate<T> for NoCounterpart<T>
impl<T: Eq> Mutate<T> for NoCounterpart<T>
§fn mint_into(
who: &AccountId,
amount: Self::Balance,
) -> Result<Self::Balance, DispatchError>
fn mint_into( who: &AccountId, amount: Self::Balance, ) -> Result<Self::Balance, DispatchError>
Increase the balance of
who by exactly amount, minting new tokens. If that isn’t
possible then an Err is returned and nothing is changed.§fn burn_from(
who: &AccountId,
amount: Self::Balance,
preservation: Preservation,
precision: Precision,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn burn_from( who: &AccountId, amount: Self::Balance, preservation: Preservation, precision: Precision, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
Attempt to decrease the balance of
who, burning the tokens.
The actual amount burned is derived from the amount, preservation, precision and
force, and might end up being more, less or equal to the amount specified. Read more§fn shelve(
who: &AccountId,
amount: Self::Balance,
) -> Result<Self::Balance, DispatchError>
fn shelve( who: &AccountId, amount: Self::Balance, ) -> Result<Self::Balance, DispatchError>
§fn restore(
who: &AccountId,
amount: Self::Balance,
) -> Result<Self::Balance, DispatchError>
fn restore( who: &AccountId, amount: Self::Balance, ) -> Result<Self::Balance, DispatchError>
§fn transfer(
source: &AccountId,
dest: &AccountId,
amount: Self::Balance,
preservation: Preservation,
) -> Result<Self::Balance, DispatchError>
fn transfer( source: &AccountId, dest: &AccountId, amount: Self::Balance, preservation: Preservation, ) -> Result<Self::Balance, DispatchError>
Transfer funds from one account into another. Read more
§fn set_balance(who: &AccountId, amount: Self::Balance) -> Self::Balance
fn set_balance(who: &AccountId, amount: Self::Balance) -> Self::Balance
Simple infallible function to force an account to have a particular balance, good for use
in tests and benchmarks but not recommended for production code owing to the lack of
error reporting. Read more
fn done_mint_into(_who: &AccountId, _amount: Self::Balance)
fn done_burn_from(_who: &AccountId, _amount: Self::Balance)
fn done_shelve(_who: &AccountId, _amount: Self::Balance)
fn done_restore(_who: &AccountId, _amount: Self::Balance)
fn done_transfer(_source: &AccountId, _dest: &AccountId, _amount: Self::Balance)
Source§impl<T> Unbalanced<T> for NoCounterpart<T>
impl<T> Unbalanced<T> for NoCounterpart<T>
Source§fn handle_dust(_: Dust<T, Self>)
fn handle_dust(_: Dust<T, Self>)
Do something with the dust which has been destroyed from the system. [
Dust] can be
converted into a [Credit] with the [Balanced] trait impl.Source§fn set_total_issuance(_: Self::Balance)
fn set_total_issuance(_: Self::Balance)
Set the total issuance to
amount.§fn handle_raw_dust(amount: Self::Balance)
fn handle_raw_dust(amount: Self::Balance)
Create some dust and handle it with [
Unbalanced::handle_dust]. This is an unbalanced
operation and it must only be used when an account is modified in a raw fashion, outside of
the entire fungibles API. The amount is capped at [Inspect::minimum_balance()] - 1`. Read more§fn decrease_balance(
who: &AccountId,
amount: Self::Balance,
precision: Precision,
preservation: Preservation,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn decrease_balance( who: &AccountId, amount: Self::Balance, precision: Precision, preservation: Preservation, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
§fn increase_balance(
who: &AccountId,
amount: Self::Balance,
precision: Precision,
) -> Result<Self::Balance, DispatchError>
fn increase_balance( who: &AccountId, amount: Self::Balance, precision: Precision, ) -> Result<Self::Balance, DispatchError>
§fn deactivate(_: Self::Balance)
fn deactivate(_: Self::Balance)
Reduce the active issuance by some amount.
§fn reactivate(_: Self::Balance)
fn reactivate(_: Self::Balance)
Increase the active issuance by some amount, up to the outstanding amount reduced.
Auto Trait Implementations§
impl<T> Freeze for NoCounterpart<T>
impl<T> RefUnwindSafe for NoCounterpart<T>where
T: RefUnwindSafe,
impl<T> Send for NoCounterpart<T>where
T: Send,
impl<T> Sync for NoCounterpart<T>where
T: Sync,
impl<T> Unpin for NoCounterpart<T>where
T: Unpin,
impl<T> UnwindSafe for NoCounterpart<T>where
T: UnwindSafe,
Blanket Implementations§
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T: ?Sized,
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