referrerpolicy=no-referrer-when-downgrade
pub struct TransactionApi;

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impl TransactionApi

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pub fn bond(&self, value: Value, payee: Payee) -> StaticPayload<Bond>

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pub fn bond_extra( &self, max_additional: MaxAdditional, ) -> StaticPayload<BondExtra>

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pub fn unbond(&self, value: Value) -> StaticPayload<Unbond>

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pub fn withdraw_unbonded( &self, num_slashing_spans: NumSlashingSpans, ) -> StaticPayload<WithdrawUnbonded>

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pub fn validate(&self, prefs: Prefs) -> StaticPayload<Validate>

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pub fn nominate(&self, targets: Targets) -> StaticPayload<Nominate>

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pub fn chill(&self) -> StaticPayload<Chill>

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pub fn set_payee(&self, payee: Payee) -> StaticPayload<SetPayee>

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pub fn set_controller(&self) -> StaticPayload<SetController>

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pub fn set_validator_count(&self, new: New) -> StaticPayload<SetValidatorCount>

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pub fn increase_validator_count( &self, additional: Additional, ) -> StaticPayload<IncreaseValidatorCount>

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pub fn scale_validator_count( &self, factor: Factor, ) -> StaticPayload<ScaleValidatorCount>

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pub fn force_no_eras(&self) -> StaticPayload<ForceNoEras>

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pub fn force_new_era(&self) -> StaticPayload<ForceNewEra>

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pub fn set_invulnerables( &self, invulnerables: Invulnerables, ) -> StaticPayload<SetInvulnerables>

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pub fn force_unstake( &self, stash: Stash, num_slashing_spans: NumSlashingSpans, ) -> StaticPayload<ForceUnstake>

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pub fn force_new_era_always(&self) -> StaticPayload<ForceNewEraAlways>

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pub fn cancel_deferred_slash( &self, era: Era, slash_indices: SlashIndices, ) -> StaticPayload<CancelDeferredSlash>

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pub fn payout_stakers( &self, validator_stash: ValidatorStash, era: Era, ) -> StaticPayload<PayoutStakers>

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pub fn rebond(&self, value: Value) -> StaticPayload<Rebond>

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pub fn reap_stash( &self, stash: Stash, num_slashing_spans: NumSlashingSpans, ) -> StaticPayload<ReapStash>

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pub fn kick(&self, who: Who) -> StaticPayload<Kick>

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pub fn set_staking_configs( &self, min_nominator_bond: MinNominatorBond, min_validator_bond: MinValidatorBond, max_nominator_count: MaxNominatorCount, max_validator_count: MaxValidatorCount, chill_threshold: ChillThreshold, min_commission: MinCommission, max_staked_rewards: MaxStakedRewards, ) -> StaticPayload<SetStakingConfigs>

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pub fn chill_other(&self, stash: Stash) -> StaticPayload<ChillOther>

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pub fn force_apply_min_commission( &self, validator_stash: ValidatorStash, ) -> StaticPayload<ForceApplyMinCommission>

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pub fn set_min_commission(&self, new: New) -> StaticPayload<SetMinCommission>

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pub fn payout_stakers_by_page( &self, validator_stash: ValidatorStash, era: Era, page: Page, ) -> StaticPayload<PayoutStakersByPage>

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pub fn update_payee(&self, controller: Controller) -> StaticPayload<UpdatePayee>

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pub fn deprecate_controller_batch( &self, controllers: Controllers, ) -> StaticPayload<DeprecateControllerBatch>

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pub fn restore_ledger( &self, stash: Stash, maybe_controller: MaybeController, maybe_total: MaybeTotal, maybe_unlocking: MaybeUnlocking, ) -> StaticPayload<RestoreLedger>

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