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Struct sc_consensus_babe::Epoch

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pub struct Epoch(/* private fields */);
Expand description

BABE epoch information

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impl Epoch

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pub fn genesis(genesis_config: &BabeConfiguration, slot: Slot) -> Epoch

Create the genesis epoch (epoch #0).

This is defined to start at the slot of the first block, so that has to be provided.

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pub fn clone_for_slot(&self, slot: Slot) -> Epoch

Clone and tweak epoch information to refer to the specified slot.

All the information which depends on the slot value is recomputed and assigned to the returned epoch instance.

The slot must be greater than or equal the original epoch start slot, if is less this operation is equivalent to a simple clone.

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impl Clone for Epoch

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fn clone(&self) -> Epoch

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Epoch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode for Epoch

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fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>

Attempt to deserialise the value from input.
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fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self>, ) -> Result<DecodeFinished, Error>
where I: Input,

Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
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fn skip<I>(input: &mut I) -> Result<(), Error>
where I: Input,

Attempt to skip the encoded value from input. Read more
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fn encoded_fixed_size() -> Option<usize>

Returns the fixed encoded size of the type. Read more
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impl Deref for Epoch

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type Target = Epoch

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for Epoch

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl Encode for Epoch

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fn size_hint(&self) -> usize

If possible give a hint of expected size of the encoding. Read more
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fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )

Convert self to a slice and append it to the destination.
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fn encode(&self) -> Vec<u8>

Convert self to an owned vector.
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fn using_encoded<__CodecOutputReturn, __CodecUsingEncodedCallback: FnOnce(&[u8]) -> __CodecOutputReturn>( &self, f: __CodecUsingEncodedCallback, ) -> __CodecOutputReturn

Convert self to a slice and then invoke the given closure with it.
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fn encoded_size(&self) -> usize

Calculates the encoded size. Read more
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impl Epoch for Epoch

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type NextEpochDescriptor = (NextEpochDescriptor, BabeEpochConfiguration)

Descriptor for the next epoch.
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type Slot = Slot

Type of the slot number.
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fn increment( &self, (descriptor, config): (NextEpochDescriptor, BabeEpochConfiguration), ) -> Epoch

Increment the epoch data, using the next epoch descriptor.
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fn start_slot(&self) -> Slot

The starting slot of the epoch.
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fn end_slot(&self) -> Slot

Produce the “end slot” of the epoch. This is NOT inclusive to the epoch, i.e. the slots covered by the epoch are self.start_slot() .. self.end_slot().
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impl From<Epoch> for Epoch

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fn from(epoch: Epoch) -> Self

Converts to this type from the input type.
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impl PartialEq for Epoch

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fn eq(&self, other: &Epoch) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl EncodeLike for Epoch

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impl Eq for Epoch

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impl StructuralPartialEq for Epoch

Auto Trait Implementations§

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impl Freeze for Epoch

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impl RefUnwindSafe for Epoch

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impl Send for Epoch

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impl Sync for Epoch

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impl Unpin for Epoch

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impl UnwindSafe for Epoch

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Decode Self and consume all of the given input data. Read more
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Decode Self with the given maximum recursion depth and advance input by the number of bytes consumed. Read more
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