Struct sp_npos_elections::Assignment
source · pub struct Assignment<AccountId, P: PerThing> {
pub who: AccountId,
pub distribution: Vec<(AccountId, P)>,
}
Expand description
A voter’s stake assignment among a set of targets, represented as ratios.
Fields§
§who: AccountId
Voter’s identifier.
distribution: Vec<(AccountId, P)>
The distribution of the voter’s stake.
Implementations§
source§impl<AccountId: IdentifierT, P: PerThing128> Assignment<AccountId, P>
impl<AccountId: IdentifierT, P: PerThing128> Assignment<AccountId, P>
sourcepub fn into_staked(self, stake: ExtendedBalance) -> StakedAssignment<AccountId>
pub fn into_staked(self, stake: ExtendedBalance) -> StakedAssignment<AccountId>
Convert from a ratio assignment into one with absolute values aka. StakedAssignment
.
It needs stake
which is the total budget of the voter.
Note that this might create un-normalized assignments, due to accuracy loss of P
. Call
site might compensate by calling try_normalize()
on the returned StakedAssignment
as a
post-precessing.
If an edge ratio is Bounded::min_value()
, it is dropped. This edge can never mean
anything useful.
sourcepub fn try_normalize(&mut self) -> Result<(), &'static str>
pub fn try_normalize(&mut self) -> Result<(), &'static str>
Try and normalize this assignment.
If Ok(())
is returned, then the assignment MUST have been successfully normalized to 100%.
§Errors
This will return only if the internal normalize
fails. This can happen if sum of
self.distribution.map(|p| p.deconstruct())
fails to fit inside UpperOf<P>
. A user of
this crate may statically assert that this can never happen and safely expect
this to
return Ok
.
Trait Implementations§
source§impl<AccountId: Clone, P: Clone + PerThing> Clone for Assignment<AccountId, P>
impl<AccountId: Clone, P: Clone + PerThing> Clone for Assignment<AccountId, P>
source§fn clone(&self) -> Assignment<AccountId, P>
fn clone(&self) -> Assignment<AccountId, P>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<AccountId, P> Debug for Assignment<AccountId, P>
impl<AccountId, P> Debug for Assignment<AccountId, P>
source§impl<AccountId, P: PerThing> Decode for Assignment<AccountId, P>where
AccountId: Decode,
Vec<(AccountId, P)>: Decode,
impl<AccountId, P: PerThing> Decode for Assignment<AccountId, P>where
AccountId: Decode,
Vec<(AccountId, P)>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
source§impl<AccountId: Default, P: Default + PerThing> Default for Assignment<AccountId, P>
impl<AccountId: Default, P: Default + PerThing> Default for Assignment<AccountId, P>
source§fn default() -> Assignment<AccountId, P>
fn default() -> Assignment<AccountId, P>
source§impl<AccountId, P: PerThing> Encode for Assignment<AccountId, P>where
AccountId: Encode,
Vec<(AccountId, P)>: Encode,
impl<AccountId, P: PerThing> Encode for Assignment<AccountId, P>where
AccountId: Encode,
Vec<(AccountId, P)>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
source§impl<AccountId: PartialEq, P: PartialEq + PerThing> PartialEq for Assignment<AccountId, P>
impl<AccountId: PartialEq, P: PartialEq + PerThing> PartialEq for Assignment<AccountId, P>
source§fn eq(&self, other: &Assignment<AccountId, P>) -> bool
fn eq(&self, other: &Assignment<AccountId, P>) -> bool
self
and other
values to be equal, and is used
by ==
.impl<AccountId, P: PerThing> EncodeLike for Assignment<AccountId, P>where
AccountId: Encode,
Vec<(AccountId, P)>: Encode,
impl<AccountId: Eq, P: Eq + PerThing> Eq for Assignment<AccountId, P>
impl<AccountId, P: PerThing> StructuralPartialEq for Assignment<AccountId, P>
Auto Trait Implementations§
impl<AccountId, P> Freeze for Assignment<AccountId, P>where
AccountId: Freeze,
impl<AccountId, P> RefUnwindSafe for Assignment<AccountId, P>where
AccountId: RefUnwindSafe,
P: RefUnwindSafe,
impl<AccountId, P> Send for Assignment<AccountId, P>
impl<AccountId, P> Sync for Assignment<AccountId, P>
impl<AccountId, P> Unpin for Assignment<AccountId, P>
impl<AccountId, P> UnwindSafe for Assignment<AccountId, P>where
AccountId: UnwindSafe,
P: UnwindSafe,
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