Struct polkadot_primitives::vstaging::BackingState
source · pub struct BackingState<H = Hash, N = BlockNumber> {
pub constraints: Constraints<N>,
pub pending_availability: Vec<CandidatePendingAvailability<H, N>>,
}
Expand description
The per-parachain state of the backing system, including state-machine constraints and candidates pending availability.
Fields§
§constraints: Constraints<N>
The state-machine constraints of the parachain.
pending_availability: Vec<CandidatePendingAvailability<H, N>>
The candidates pending availability. These should be ordered, i.e. they should form a sub-chain, where the first candidate builds on top of the required parent of the constraints and each subsequent builds on top of the previous head-data.
Trait Implementations§
source§impl<H: Clone, N: Clone> Clone for BackingState<H, N>
impl<H: Clone, N: Clone> Clone for BackingState<H, N>
source§fn clone(&self) -> BackingState<H, N>
fn clone(&self) -> BackingState<H, N>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<H, N> Decode for BackingState<H, N>where
Constraints<N>: Decode,
Vec<CandidatePendingAvailability<H, N>>: Decode,
impl<H, N> Decode for BackingState<H, N>where Constraints<N>: Decode, Vec<CandidatePendingAvailability<H, N>>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<H, N> Encode for BackingState<H, N>where
Constraints<N>: Encode,
Vec<CandidatePendingAvailability<H, N>>: Encode,
impl<H, N> Encode for BackingState<H, N>where Constraints<N>: Encode, Vec<CandidatePendingAvailability<H, N>>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<H: PartialEq, N: PartialEq> PartialEq<BackingState<H, N>> for BackingState<H, N>
impl<H: PartialEq, N: PartialEq> PartialEq<BackingState<H, N>> for BackingState<H, N>
source§fn eq(&self, other: &BackingState<H, N>) -> bool
fn eq(&self, other: &BackingState<H, N>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<H, N> TypeInfo for BackingState<H, N>where
Constraints<N>: TypeInfo + 'static,
Vec<CandidatePendingAvailability<H, N>>: TypeInfo + 'static,
H: TypeInfo + 'static,
N: TypeInfo + 'static,
impl<H, N> TypeInfo for BackingState<H, N>where Constraints<N>: TypeInfo + 'static, Vec<CandidatePendingAvailability<H, N>>: TypeInfo + 'static, H: TypeInfo + 'static, N: TypeInfo + 'static,
impl<H, N> EncodeLike<BackingState<H, N>> for BackingState<H, N>where Constraints<N>: Encode, Vec<CandidatePendingAvailability<H, N>>: Encode,
impl<H, N> StructuralPartialEq for BackingState<H, N>
Auto Trait Implementations§
impl<H, N> RefUnwindSafe for BackingState<H, N>where H: RefUnwindSafe, N: RefUnwindSafe,
impl<H, N> Send for BackingState<H, N>where H: Send, N: Send,
impl<H, N> Sync for BackingState<H, N>where H: Sync, N: Sync,
impl<H, N> Unpin for BackingState<H, N>where H: Unpin, N: Unpin,
impl<H, N> UnwindSafe for BackingState<H, N>where H: UnwindSafe, N: UnwindSafe,
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Decode
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