Enum pallet_salary::ClaimState
source · pub enum ClaimState<Balance, Id> {
Nothing,
Registered(Balance),
Attempted {
registered: Option<Balance>,
id: Id,
amount: Balance,
},
}
Expand description
The state of a specific payment claim.
Variants§
Nothing
No claim recorded.
Registered(Balance)
Amount reserved when last active.
Attempted
Amount attempted to be paid when last active as well as the identity of the payment.
Trait Implementations§
source§impl<Balance: Clone, Id: Clone> Clone for ClaimState<Balance, Id>
impl<Balance: Clone, Id: Clone> Clone for ClaimState<Balance, Id>
source§fn clone(&self) -> ClaimState<Balance, Id>
fn clone(&self) -> ClaimState<Balance, Id>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Balance, Id> Decode for ClaimState<Balance, Id>where
Balance: Decode,
Option<Balance>: Decode,
Id: Decode,
impl<Balance, Id> Decode for ClaimState<Balance, Id>where Balance: Decode, Option<Balance>: Decode, Id: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<Balance, Id> Encode for ClaimState<Balance, Id>where
Balance: Encode,
Option<Balance>: Encode,
Id: Encode,
impl<Balance, Id> Encode for ClaimState<Balance, Id>where Balance: Encode, Option<Balance>: Encode, Id: Encode,
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<Balance, Id> MaxEncodedLen for ClaimState<Balance, Id>where
Balance: MaxEncodedLen,
Option<Balance>: MaxEncodedLen,
Id: MaxEncodedLen,
impl<Balance, Id> MaxEncodedLen for ClaimState<Balance, Id>where Balance: MaxEncodedLen, Option<Balance>: MaxEncodedLen, Id: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<Balance: PartialEq, Id: PartialEq> PartialEq<ClaimState<Balance, Id>> for ClaimState<Balance, Id>
impl<Balance: PartialEq, Id: PartialEq> PartialEq<ClaimState<Balance, Id>> for ClaimState<Balance, Id>
source§fn eq(&self, other: &ClaimState<Balance, Id>) -> bool
fn eq(&self, other: &ClaimState<Balance, Id>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Balance, Id> TypeInfo for ClaimState<Balance, Id>where
Balance: TypeInfo + 'static,
Option<Balance>: TypeInfo + 'static,
Id: TypeInfo + 'static,
impl<Balance, Id> TypeInfo for ClaimState<Balance, Id>where Balance: TypeInfo + 'static, Option<Balance>: TypeInfo + 'static, Id: TypeInfo + 'static,
impl<Balance, Id> EncodeLike<ClaimState<Balance, Id>> for ClaimState<Balance, Id>where Balance: Encode, Option<Balance>: Encode, Id: Encode,
impl<Balance: Eq, Id: Eq> Eq for ClaimState<Balance, Id>
impl<Balance, Id> StructuralEq for ClaimState<Balance, Id>
impl<Balance, Id> StructuralPartialEq for ClaimState<Balance, Id>
Auto Trait Implementations§
impl<Balance, Id> RefUnwindSafe for ClaimState<Balance, Id>where Balance: RefUnwindSafe, Id: RefUnwindSafe,
impl<Balance, Id> Send for ClaimState<Balance, Id>where Balance: Send, Id: Send,
impl<Balance, Id> Sync for ClaimState<Balance, Id>where Balance: Sync, Id: Sync,
impl<Balance, Id> Unpin for ClaimState<Balance, Id>where Balance: Unpin, Id: Unpin,
impl<Balance, Id> UnwindSafe for ClaimState<Balance, Id>where Balance: UnwindSafe, Id: UnwindSafe,
Blanket Implementations§
source§impl<T> CheckedConversion for T
impl<T> CheckedConversion for T
§impl<T> DecodeAll for Twhere
T: Decode,
impl<T> DecodeAll for Twhere T: Decode,
§fn decode_all(input: &mut &[u8]) -> Result<T, Error>
fn decode_all(input: &mut &[u8]) -> Result<T, Error>
Decode
Self
and consume all of the given input data. Read more§impl<T> DecodeLimit for Twhere
T: Decode,
impl<T> DecodeLimit for Twhere T: Decode,
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
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fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
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§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
source§impl<T> Hashable for Twhere
T: Codec,
impl<T> Hashable for Twhere T: Codec,
fn blake2_128(&self) -> [u8; 16]
fn blake2_256(&self) -> [u8; 32]
fn blake2_128_concat(&self) -> Vec<u8, Global> ⓘ
fn twox_128(&self) -> [u8; 16]
fn twox_256(&self) -> [u8; 32]
fn twox_64_concat(&self) -> Vec<u8, Global> ⓘ
fn identity(&self) -> Vec<u8, Global> ⓘ
source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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Outer: AsRef<T> + AsMut<T> + From<T>,
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T: Codec,
impl<T> KeyedVec for Twhere T: Codec,
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impl<T> Pointable for T
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impl<T> SaturatedConversion for T
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Self: UniqueSaturatedFrom<T>,
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Self: UniqueSaturatedInto<T>,
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Consume self to return an equivalent value of
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§fn to_subset(&self) -> Option<SS>
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self
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Use with care! Same as
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