Struct sc_network_sync::PeerSync 
source · pub struct PeerSync<B: BlockT> {
    pub peer_id: PeerId,
    pub common_number: NumberFor<B>,
    pub best_hash: B::Hash,
    pub best_number: NumberFor<B>,
    pub state: PeerSyncState<B>,
}Expand description
All the data we have about a Peer that we are trying to sync with
Fields§
§peer_id: PeerIdPeer id of this peer.
common_number: NumberFor<B>The common number is the block number that is a common point of ancestry for both our chains (as far as we know).
best_hash: B::HashThe hash of the best block that we’ve seen for this peer.
best_number: NumberFor<B>The number of the best block that we’ve seen for this peer.
state: PeerSyncState<B>The state of syncing this peer is in for us, generally categories
into Available or “busy” with something as defined by PeerSyncState.
Trait Implementations§
Auto Trait Implementations§
impl<B> RefUnwindSafe for PeerSync<B>where <B as Block>::Hash: RefUnwindSafe, <<B as Block>::Header as Header>::Number: RefUnwindSafe,
impl<B> Send for PeerSync<B>
impl<B> Sync for PeerSync<B>
impl<B> Unpin for PeerSync<B>where <B as Block>::Hash: Unpin, <<B as Block>::Header as Header>::Number: Unpin,
impl<B> UnwindSafe for PeerSync<B>where <B as Block>::Hash: UnwindSafe, <<B as Block>::Header as Header>::Number: UnwindSafe,
Blanket Implementations§
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fn in_current_span(self) -> Instrumented<Self>
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    Outer: AsRef<T> + AsMut<T> + From<T>,
    T: From<Outer>,
 
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