Struct finality_grandpa::voter::report::VoterState
source · pub struct VoterState<Id: Eq + Hash> {
pub background_rounds: HashMap<u64, RoundState<Id>>,
pub best_round: (u64, RoundState<Id>),
}
Expand description
Basic data struct for the current state of the voter in a form suitable for passing on to other systems.
Fields§
§background_rounds: HashMap<u64, RoundState<Id>>
Voting rounds running in the background.
best_round: (u64, RoundState<Id>)
The current best voting round.
Trait Implementations§
source§impl<Id: PartialEq + Eq + Hash> PartialEq for VoterState<Id>
impl<Id: PartialEq + Eq + Hash> PartialEq for VoterState<Id>
source§fn eq(&self, other: &VoterState<Id>) -> bool
fn eq(&self, other: &VoterState<Id>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<Id: Eq + Eq + Hash> Eq for VoterState<Id>
impl<Id: Eq + Hash> StructuralPartialEq for VoterState<Id>
Auto Trait Implementations§
impl<Id> Freeze for VoterState<Id>
impl<Id> RefUnwindSafe for VoterState<Id>where
Id: RefUnwindSafe,
impl<Id> Send for VoterState<Id>where
Id: Send,
impl<Id> Sync for VoterState<Id>where
Id: Sync,
impl<Id> Unpin for VoterState<Id>where
Id: Unpin,
impl<Id> UnwindSafe for VoterState<Id>where
Id: UnwindSafe,
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