pub struct Behaviour { /* private fields */ }Expand description
A NetworkBehaviour that enforces a set of ConnectionLimits.
For these limits to take effect, this needs to be composed into the behaviour tree of your application.
If a connection is denied due to a limit, either a SwarmEvent::IncomingConnectionError
or SwarmEvent::OutgoingConnectionError will be emitted.
The ListenError::Denied and respectively the DialError::Denied variant
contain a ConnectionDenied type that can be downcast to Exceeded error if (and only if) this
behaviour denied the connection.
If you employ multiple NetworkBehaviours that manage connections, it may also be a different error.
§Example
#[derive(NetworkBehaviour)]
struct MyBehaviour {
identify: identify::Behaviour,
ping: ping::Behaviour,
limits: connection_limits::Behaviour
}Implementations§
Trait Implementations§
Source§impl NetworkBehaviour for Behaviour
impl NetworkBehaviour for Behaviour
Source§type ConnectionHandler = ConnectionHandler
type ConnectionHandler = ConnectionHandler
Handler for all the protocols the network behaviour supports.
Source§type ToSwarm = Void
type ToSwarm = Void
Event generated by the
NetworkBehaviour and that the swarm will report back.Source§fn handle_pending_inbound_connection(
&mut self,
connection_id: ConnectionId,
_: &Multiaddr,
_: &Multiaddr,
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, connection_id: ConnectionId, _: &Multiaddr, _: &Multiaddr, ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection. Read more
Source§fn handle_established_inbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
_: &Multiaddr,
_: &Multiaddr,
) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, _: &Multiaddr, _: &Multiaddr, ) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>
Callback that is invoked for every established inbound connection. Read more
Source§fn handle_pending_outbound_connection(
&mut self,
connection_id: ConnectionId,
_: Option<PeerId>,
_: &[Multiaddr],
_: Endpoint,
) -> Result<Vec<Multiaddr>, ConnectionDenied>
fn handle_pending_outbound_connection( &mut self, connection_id: ConnectionId, _: Option<PeerId>, _: &[Multiaddr], _: Endpoint, ) -> Result<Vec<Multiaddr>, ConnectionDenied>
Callback that is invoked for every outbound connection attempt. Read more
Source§fn handle_established_outbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
_: &Multiaddr,
_: Endpoint,
) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, _: &Multiaddr, _: Endpoint, ) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>
Callback that is invoked for every established outbound connection. Read more
Source§fn on_swarm_event(
&mut self,
event: FromSwarm<'_, <Behaviour as NetworkBehaviour>::ConnectionHandler>,
)
fn on_swarm_event( &mut self, event: FromSwarm<'_, <Behaviour as NetworkBehaviour>::ConnectionHandler>, )
Informs the behaviour about an event from the
Swarm.Source§fn on_connection_handler_event(
&mut self,
_id: PeerId,
_: ConnectionId,
event: <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::ToBehaviour,
)
fn on_connection_handler_event( &mut self, _id: PeerId, _: ConnectionId, event: <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::ToBehaviour, )
Informs the behaviour about an event generated by the
ConnectionHandler
dedicated to the peer identified by peer_id. for the behaviour. Read moreSource§fn poll(
&mut self,
_: &mut Context<'_>,
_: &mut impl PollParameters,
) -> Poll<ToSwarm<<Behaviour as NetworkBehaviour>::ToSwarm, <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::FromBehaviour>>
fn poll( &mut self, _: &mut Context<'_>, _: &mut impl PollParameters, ) -> Poll<ToSwarm<<Behaviour as NetworkBehaviour>::ToSwarm, <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::FromBehaviour>>
Polls for things that swarm should do. Read more
Auto Trait Implementations§
impl Freeze for Behaviour
impl RefUnwindSafe for Behaviour
impl Send for Behaviour
impl Sync for Behaviour
impl Unpin for Behaviour
impl UnwindSafe for Behaviour
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more