pub trait Mutate<AccountId>: Inspect<AccountId> + Unbalanced<AccountId> + Unbalanced<AccountId> {
Show 13 methods
// Provided methods
fn hold(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
) -> DispatchResult { ... }
fn release(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
precision: Precision,
) -> Result<Self::Balance, DispatchError> { ... }
fn set_on_hold(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
) -> DispatchResult { ... }
fn release_all(
reason: &Self::Reason,
who: &AccountId,
precision: Precision,
) -> Result<Self::Balance, DispatchError> { ... }
fn burn_held(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
precision: Precision,
force: Fortitude,
) -> Result<Self::Balance, DispatchError> { ... }
fn burn_all_held(
reason: &Self::Reason,
who: &AccountId,
precision: Precision,
force: Fortitude,
) -> Result<Self::Balance, DispatchError> { ... }
fn transfer_on_hold(
reason: &Self::Reason,
source: &AccountId,
dest: &AccountId,
amount: Self::Balance,
precision: Precision,
mode: Restriction,
force: Fortitude,
) -> Result<Self::Balance, DispatchError> { ... }
fn transfer_and_hold(
reason: &Self::Reason,
source: &AccountId,
dest: &AccountId,
amount: Self::Balance,
precision: Precision,
expendability: Preservation,
force: Fortitude,
) -> Result<Self::Balance, DispatchError> { ... }
fn done_hold(
_reason: &Self::Reason,
_who: &AccountId,
_amount: Self::Balance,
) { ... }
fn done_release(
_reason: &Self::Reason,
_who: &AccountId,
_amount: Self::Balance,
) { ... }
fn done_burn_held(
_reason: &Self::Reason,
_who: &AccountId,
_amount: Self::Balance,
) { ... }
fn done_transfer_on_hold(
_reason: &Self::Reason,
_source: &AccountId,
_dest: &AccountId,
_amount: Self::Balance,
) { ... }
fn done_transfer_and_hold(
_reason: &Self::Reason,
_source: &AccountId,
_dest: &AccountId,
_transferred: Self::Balance,
) { ... }
}
Expand description
Trait for mutating a fungible asset which can be placed on hold.
Provided Methods§
sourcefn hold(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
) -> DispatchResult
fn hold( reason: &Self::Reason, who: &AccountId, amount: Self::Balance, ) -> DispatchResult
Hold some funds in an account. If a hold for reason
is already in place, then this
will increase it.
sourcefn release(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
precision: Precision,
) -> Result<Self::Balance, DispatchError>
fn release( reason: &Self::Reason, who: &AccountId, amount: Self::Balance, precision: Precision, ) -> Result<Self::Balance, DispatchError>
Release up to amount
held funds in an account.
The actual amount released is returned with Ok
.
If precision
is Precision::BestEffort
, then the amount actually unreserved and
returned as the inner value of Ok
may be smaller than the amount
passed.
NOTE! The inner of the Ok
result variant returns the actual amount released. This is the
opposite of the ReservableCurrency::unreserve()
result, which gives the amount not able
to be released!
sourcefn set_on_hold(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
) -> DispatchResult
fn set_on_hold( reason: &Self::Reason, who: &AccountId, amount: Self::Balance, ) -> DispatchResult
Hold or release funds in the account of who
to bring the balance on hold for reason
to
exactly amount
.
sourcefn release_all(
reason: &Self::Reason,
who: &AccountId,
precision: Precision,
) -> Result<Self::Balance, DispatchError>
fn release_all( reason: &Self::Reason, who: &AccountId, precision: Precision, ) -> Result<Self::Balance, DispatchError>
Release all funds in the account of who
on hold for reason
.
The actual amount released is returned with Ok
.
If precision
is BestEffort
, then the amount actually unreserved and returned as the
inner value of Ok
may be smaller than the amount
passed.
NOTE! The inner of the Ok
result variant returns the actual amount released. This is the
opposite of the ReservableCurrency::unreserve()
result, which gives the amount not able
to be released!
sourcefn burn_held(
reason: &Self::Reason,
who: &AccountId,
amount: Self::Balance,
precision: Precision,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn burn_held( reason: &Self::Reason, who: &AccountId, amount: Self::Balance, precision: Precision, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
Attempt to decrease the balance of who
which is held for the given reason
by amount
.
If precision
is BestEffort
, then as much as possible is reduced, up to amount
, and the
amount of tokens reduced is returned. Otherwise, if the total amount can be reduced, then it
is and the amount returned, and if not, then nothing changes and Err
is returned.
If force
is Force
, then locks/freezes will be ignored. This should only be used when
conducting slashing or other activity which materially disadvantages the account holder
since it could provide a means of circumventing freezes.
sourcefn burn_all_held(
reason: &Self::Reason,
who: &AccountId,
precision: Precision,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn burn_all_held( reason: &Self::Reason, who: &AccountId, precision: Precision, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
Attempt to decrease the balance of who
which is held for the given reason
to zero.
If precision
is BestEffort
, then as much as possible is reduced, up to amount
, and the
amount of tokens reduced is returned. Otherwise, if the total amount can be reduced, then it
is and the amount returned, and if not, then nothing changes and Err
is returned.
If force
is Force
, then locks/freezes will be ignored. This should only be used when
conducting slashing or other activity which materially disadvantages the account holder
since it could provide a means of circumventing freezes.
sourcefn transfer_on_hold(
reason: &Self::Reason,
source: &AccountId,
dest: &AccountId,
amount: Self::Balance,
precision: Precision,
mode: Restriction,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn transfer_on_hold( reason: &Self::Reason, source: &AccountId, dest: &AccountId, amount: Self::Balance, precision: Precision, mode: Restriction, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
Transfer held funds into a destination account.
If mode
is OnHold
, then the destination account must already exist and the assets
transferred will still be on hold in the destination account. If not, then the destination
account need not already exist, but must be creatable.
If precision
is BestEffort
, then an amount less than amount
may be transferred without
error.
If force
is Force
, then other fund-locking mechanisms may be disregarded. It should be
left as Polite
in most circumstances, but when you want the same power as a slash
, it
may be Force
.
The actual amount transferred is returned, or Err
in the case of error and nothing is
changed.
sourcefn transfer_and_hold(
reason: &Self::Reason,
source: &AccountId,
dest: &AccountId,
amount: Self::Balance,
precision: Precision,
expendability: Preservation,
force: Fortitude,
) -> Result<Self::Balance, DispatchError>
fn transfer_and_hold( reason: &Self::Reason, source: &AccountId, dest: &AccountId, amount: Self::Balance, precision: Precision, expendability: Preservation, force: Fortitude, ) -> Result<Self::Balance, DispatchError>
Transfer some amount
of free balance from source
to become owned by dest
but on hold
for reason
.
If precision
is BestEffort
, then an amount less than amount
may be transferred without
error.
source
must obey the requirements of keep_alive
.
If force
is Force
, then other fund-locking mechanisms may be disregarded. It should be
left as Polite
in most circumstances, but when you want the same power as a slash
, it
may be Force
.
The amount placed on hold is returned or Err
in the case of error and nothing is changed.
WARNING: This may return an error after a partial storage mutation. It should be used only
inside a transactional storage context and an Err
result must imply a storage rollback.