Enum pallet_child_bounties::pallet::Call
source · pub enum Call<T: Config> {
add_child_bounty {
parent_bounty_id: BountyIndex,
value: BalanceOf<T>,
description: Vec<u8>,
},
propose_curator {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
curator: <<T as Config>::Lookup as StaticLookup>::Source,
fee: BalanceOf<T>,
},
accept_curator {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
},
unassign_curator {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
},
award_child_bounty {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
beneficiary: <<T as Config>::Lookup as StaticLookup>::Source,
},
claim_child_bounty {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
},
close_child_bounty {
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
},
// some variants omitted
}
Expand description
Contains a variant per dispatchable extrinsic that this pallet has.
Variants§
add_child_bounty
Add a new child-bounty.
The dispatch origin for this call must be the curator of parent bounty and the parent bounty must be in “active” state.
Child-bounty gets added successfully & fund gets transferred from parent bounty to child-bounty account, if parent bounty has enough funds, else the call fails.
Upper bound to maximum number of active child bounties that can be
added are managed via runtime trait config
Config::MaxActiveChildBountyCount
.
If the call is success, the status of child-bounty is updated to “Added”.
parent_bounty_id
: Index of parent bounty for which child-bounty is being added.value
: Value for executing the proposal.description
: Text description for the child-bounty.
propose_curator
Propose curator for funded child-bounty.
The dispatch origin for this call must be curator of parent bounty.
Parent bounty must be in active state, for this child-bounty call to work.
Child-bounty must be in “Added” state, for processing the call. And state of child-bounty is moved to “CuratorProposed” on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.curator
: Address of child-bounty curator.fee
: payment fee to child-bounty curator for execution.
Fields
parent_bounty_id: BountyIndex
child_bounty_id: BountyIndex
curator: <<T as Config>::Lookup as StaticLookup>::Source
fee: BalanceOf<T>
accept_curator
Accept the curator role for the child-bounty.
The dispatch origin for this call must be the curator of this child-bounty.
A deposit will be reserved from the curator and refund upon successful payout or cancellation.
Fee for curator is deducted from curator fee of parent bounty.
Parent bounty must be in active state, for this child-bounty call to work.
Child-bounty must be in “CuratorProposed” state, for processing the call. And state of child-bounty is moved to “Active” on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.
unassign_curator
Unassign curator from a child-bounty.
The dispatch origin for this call can be either RejectOrigin
, or
the curator of the parent bounty, or any signed origin.
For the origin other than T::RejectOrigin and the child-bounty curator, parent bounty must be in active state, for this call to work. We allow child-bounty curator and T::RejectOrigin to execute this call irrespective of the parent bounty state.
If this function is called by the RejectOrigin
or the
parent bounty curator, we assume that the child-bounty curator is
malicious or inactive. As a result, child-bounty curator deposit is
slashed.
If the origin is the child-bounty curator, we take this as a sign that they are unable to do their job, and are willingly giving up. We could slash the deposit, but for now we allow them to unreserve their deposit and exit without issue. (We may want to change this if it is abused.)
Finally, the origin can be anyone iff the child-bounty curator is “inactive”. Expiry update due of parent bounty is used to estimate inactive state of child-bounty curator.
This allows anyone in the community to call out that a child-bounty curator is not doing their due diligence, and we should pick a new one. In this case the child-bounty curator deposit is slashed.
State of child-bounty is moved to Added state on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.
award_child_bounty
Award child-bounty to a beneficiary.
The beneficiary will be able to claim the funds after a delay.
The dispatch origin for this call must be the parent curator or curator of this child-bounty.
Parent bounty must be in active state, for this child-bounty call to work.
Child-bounty must be in active state, for processing the call. And state of child-bounty is moved to “PendingPayout” on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.beneficiary
: Beneficiary account.
Fields
parent_bounty_id: BountyIndex
child_bounty_id: BountyIndex
beneficiary: <<T as Config>::Lookup as StaticLookup>::Source
claim_child_bounty
Claim the payout from an awarded child-bounty after payout delay.
The dispatch origin for this call may be any signed origin.
Call works independent of parent bounty state, No need for parent bounty to be in active state.
The Beneficiary is paid out with agreed bounty value. Curator fee is paid & curator deposit is unreserved.
Child-bounty must be in “PendingPayout” state, for processing the call. And instance of child-bounty is removed from the state on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.
close_child_bounty
Cancel a proposed or active child-bounty. Child-bounty account funds are transferred to parent bounty account. The child-bounty curator deposit may be unreserved if possible.
The dispatch origin for this call must be either parent curator or
T::RejectOrigin
.
If the state of child-bounty is Active
, curator deposit is
unreserved.
If the state of child-bounty is PendingPayout
, call fails &
returns PendingPayout
error.
For the origin other than T::RejectOrigin, parent bounty must be in active state, for this child-bounty call to work. For origin T::RejectOrigin execution is forced.
Instance of child-bounty is removed from the state on successful call completion.
parent_bounty_id
: Index of parent bounty.child_bounty_id
: Index of child bounty.
Implementations§
source§impl<T: Config> Call<T>
impl<T: Config> Call<T>
sourcepub fn new_call_variant_add_child_bounty(
parent_bounty_id: BountyIndex,
value: BalanceOf<T>,
description: Vec<u8>,
) -> Self
pub fn new_call_variant_add_child_bounty( parent_bounty_id: BountyIndex, value: BalanceOf<T>, description: Vec<u8>, ) -> Self
Create a call with the variant add_child_bounty
.
sourcepub fn new_call_variant_propose_curator(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
curator: <<T as Config>::Lookup as StaticLookup>::Source,
fee: BalanceOf<T>,
) -> Self
pub fn new_call_variant_propose_curator( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, curator: <<T as Config>::Lookup as StaticLookup>::Source, fee: BalanceOf<T>, ) -> Self
Create a call with the variant propose_curator
.
sourcepub fn new_call_variant_accept_curator(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> Self
pub fn new_call_variant_accept_curator( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, ) -> Self
Create a call with the variant accept_curator
.
sourcepub fn new_call_variant_unassign_curator(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> Self
pub fn new_call_variant_unassign_curator( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, ) -> Self
Create a call with the variant unassign_curator
.
sourcepub fn new_call_variant_award_child_bounty(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
beneficiary: <<T as Config>::Lookup as StaticLookup>::Source,
) -> Self
pub fn new_call_variant_award_child_bounty( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, beneficiary: <<T as Config>::Lookup as StaticLookup>::Source, ) -> Self
Create a call with the variant award_child_bounty
.
sourcepub fn new_call_variant_claim_child_bounty(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> Self
pub fn new_call_variant_claim_child_bounty( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, ) -> Self
Create a call with the variant claim_child_bounty
.
sourcepub fn new_call_variant_close_child_bounty(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> Self
pub fn new_call_variant_close_child_bounty( parent_bounty_id: BountyIndex, child_bounty_id: BountyIndex, ) -> Self
Create a call with the variant close_child_bounty
.
Trait Implementations§
source§impl<T: Config> CheckIfFeeless for Call<T>
impl<T: Config> CheckIfFeeless for Call<T>
source§fn is_feeless(&self, origin: &Self::Origin) -> bool
fn is_feeless(&self, origin: &Self::Origin) -> bool
#[pallet::feeless_if]
source§impl<T: Config> Decode for Call<T>
impl<T: Config> Decode for Call<T>
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
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§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
source§impl<T: Config> Encode for Call<T>
impl<T: Config> Encode for Call<T>
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
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fn encoded_size(&self) -> usize
source§impl<T: Config> GetCallIndex for Call<T>
impl<T: Config> GetCallIndex for Call<T>
source§fn get_call_index(&self) -> u8
fn get_call_index(&self) -> u8
source§fn get_call_indices() -> &'static [u8] ⓘ
fn get_call_indices() -> &'static [u8] ⓘ
GetCallName
].source§impl<T: Config> GetCallName for Call<T>
impl<T: Config> GetCallName for Call<T>
source§fn get_call_name(&self) -> &'static str
fn get_call_name(&self) -> &'static str
source§fn get_call_names() -> &'static [&'static str]
fn get_call_names() -> &'static [&'static str]
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impl<T: Config> GetDispatchInfo for Call<T>
source§fn get_dispatch_info(&self) -> DispatchInfo
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impl<T: Config> EncodeLike for Call<T>
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.§impl<T> TryConv for T
impl<T> TryConv for T
§impl<T, U> TryIntoKey<U> for Twhere
U: TryFromKey<T>,
impl<T, U> TryIntoKey<U> for Twhere
U: TryFromKey<T>,
type Error = <U as TryFromKey<T>>::Error
fn try_into_key(self) -> Result<U, <U as TryFromKey<T>>::Error>
§impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
§fn unchecked_into(self) -> T
fn unchecked_into(self) -> T
unchecked_from
.§impl<T, S> UniqueSaturatedInto<T> for S
impl<T, S> UniqueSaturatedInto<T> for S
§fn unique_saturated_into(self) -> T
fn unique_saturated_into(self) -> T
T
.