Struct test_parachain_undying::GraveyardState
source · pub struct GraveyardState {
pub index: u64,
pub graveyard: Vec<u8>,
pub zombies: u64,
pub seal: [u8; 32],
}
Expand description
Block data for this parachain.
Fields§
§index: u64
The grave index of the last placed tombstone.
graveyard: Vec<u8>
We use a matrix where each element represents a grave. The unsigned integer tracks the number of tombstones raised on each grave.
zombies: u64
§seal: [u8; 32]
Trait Implementations§
source§impl Clone for GraveyardState
impl Clone for GraveyardState
source§fn clone(&self) -> GraveyardState
fn clone(&self) -> GraveyardState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GraveyardState
impl Debug for GraveyardState
source§impl Decode for GraveyardState
impl Decode for GraveyardState
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl Default for GraveyardState
impl Default for GraveyardState
source§fn default() -> GraveyardState
fn default() -> GraveyardState
Returns the “default value” for a type. Read more
source§impl Encode for GraveyardState
impl Encode for GraveyardState
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
impl EncodeLike for GraveyardState
Auto Trait Implementations§
impl Freeze for GraveyardState
impl RefUnwindSafe for GraveyardState
impl Send for GraveyardState
impl Sync for GraveyardState
impl Unpin for GraveyardState
impl UnwindSafe for GraveyardState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneToUninit for Twhere
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