// Copyright (C) Parity Technologies (UK) Ltd.
// This file is part of Polkadot.
// Polkadot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Polkadot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
//! Basic parachain that adds a number as part of its state.
#![no_std]
extern crate alloc;
use alloc::vec::Vec;
use codec::{Decode, Encode};
use polkadot_parachain_primitives::primitives::UpwardMessages;
use polkadot_primitives::vstaging::{
ClaimQueueOffset, CoreSelector, UMPSignal, DEFAULT_CLAIM_QUEUE_OFFSET, UMP_SEPARATOR,
};
use tiny_keccak::{Hasher as _, Keccak};
#[cfg(not(feature = "std"))]
mod wasm_validation;
#[cfg(not(feature = "std"))]
#[global_allocator]
static ALLOC: dlmalloc::GlobalDlmalloc = dlmalloc::GlobalDlmalloc;
const LOG_TARGET: &str = "runtime::undying";
// Make the WASM binary available.
#[cfg(feature = "std")]
include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs"));
fn keccak256(input: &[u8]) -> [u8; 32] {
let mut out = [0u8; 32];
let mut keccak256 = Keccak::v256();
keccak256.update(input);
keccak256.finalize(&mut out);
out
}
/// Wasm binary unwrapped. If built with `BUILD_DUMMY_WASM_BINARY`, the function panics.
#[cfg(feature = "std")]
pub fn wasm_binary_unwrap() -> &'static [u8] {
WASM_BINARY.expect(
"Development wasm binary is not available. Testing is only \
supported with the flag disabled.",
)
}
/// Head data for this parachain.
#[derive(Default, Clone, Hash, Eq, PartialEq, Encode, Decode, Debug)]
pub struct HeadData {
/// Block number
pub number: u64,
/// parent block keccak256
pub parent_hash: [u8; 32],
/// hash of post-execution state.
pub post_state: [u8; 32],
}
impl HeadData {
pub fn hash(&self) -> [u8; 32] {
keccak256(&self.encode())
}
}
/// Block data for this parachain.
#[derive(Default, Clone, Encode, Decode, Debug)]
pub struct GraveyardState {
/// The grave index of the last placed tombstone.
pub index: u64,
/// We use a matrix where each element represents a grave.
/// The unsigned integer tracks the number of tombstones raised on
/// each grave.
pub graveyard: Vec<u8>,
// TODO: Add zombies. All of the graves produce zombies at a regular interval
// defined in blocks. The number of zombies produced scales with the tombstones.
// This would allow us to have a configurable and reproducible PVF execution time.
// However, PVF preparation time will likely rely on prebuild wasm binaries.
pub zombies: u64,
// Grave seal.
pub seal: [u8; 32],
// Increasing sequence number for core selector.
pub core_selector_number: u8,
}
/// Block data for this parachain.
#[derive(Default, Clone, Encode, Decode, Debug)]
pub struct BlockData {
/// The state
pub state: GraveyardState,
/// The number of tombstones to erect per iteration. For each tombstone placed
/// a hash operation is performed as CPU burn.
pub tombstones: u64,
/// The number of iterations to perform.
pub iterations: u32,
}
pub fn hash_state(state: &GraveyardState) -> [u8; 32] {
keccak256(state.encode().as_slice())
}
/// Executes all graveyard transactions in the block.
pub fn execute_transaction(mut block_data: BlockData) -> GraveyardState {
let graveyard_size = block_data.state.graveyard.len();
for _ in 0..block_data.iterations {
for _ in 0..block_data.tombstones {
block_data.state.graveyard[block_data.state.index as usize] =
block_data.state.graveyard[block_data.state.index as usize].wrapping_add(1);
block_data.state.index =
((block_data.state.index.saturating_add(1)) as usize % graveyard_size) as u64;
}
// Chain hash the seals and burn CPU.
block_data.state.seal = hash_state(&block_data.state);
}
block_data.state.core_selector_number = block_data.state.core_selector_number.wrapping_add(1);
block_data.state
}
/// Start state mismatched with parent header's state hash.
#[derive(Debug)]
pub struct StateMismatch;
/// Execute a block body on top of given parent head, producing new parent head
/// and new state if valid.
pub fn execute(
parent_hash: [u8; 32],
parent_head: HeadData,
block_data: BlockData,
) -> Result<(HeadData, GraveyardState, UpwardMessages), StateMismatch> {
assert_eq!(parent_hash, parent_head.hash());
if hash_state(&block_data.state) != parent_head.post_state {
log::debug!(
target: LOG_TARGET,
"state has diff vs head: {:?} vs {:?}",
hash_state(&block_data.state),
parent_head.post_state,
);
return Err(StateMismatch)
}
let mut upward_messages: UpwardMessages = Default::default();
upward_messages.force_push(UMP_SEPARATOR);
upward_messages.force_push(
UMPSignal::SelectCore(
CoreSelector(block_data.state.core_selector_number),
ClaimQueueOffset(DEFAULT_CLAIM_QUEUE_OFFSET),
)
.encode(),
);
// We need to clone the block data as the fn will mutate it's state.
let new_state = execute_transaction(block_data.clone());
Ok((
HeadData {
number: parent_head.number + 1,
parent_hash,
post_state: hash_state(&new_state),
},
new_state,
upward_messages,
))
}