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// This file is part of Substrate.
// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! # Scored Pool Pallet
//!
//! The pallet maintains a scored membership pool. Each entity in the
//! pool can be attributed a `Score`. From this pool a set `Members`
//! is constructed. This set contains the `MemberCount` highest
//! scoring entities. Unscored entities are never part of `Members`.
//!
//! If an entity wants to be part of the pool a deposit is required.
//! The deposit is returned when the entity withdraws or when it
//! is removed by an entity with the appropriate authority.
//!
//! Every `Period` blocks the set of `Members` is refreshed from the
//! highest scoring members in the pool and, no matter if changes
//! occurred, `T::MembershipChanged::set_members_sorted` is invoked.
//! On first load `T::MembershipInitialized::initialize_members` is
//! invoked with the initial `Members` set.
//!
//! It is possible to withdraw candidacy/resign your membership at any
//! time. If an entity is currently a member, this results in removal
//! from the `Pool` and `Members`; the entity is immediately replaced
//! by the next highest scoring candidate in the pool, if available.
//!
//! - [`Config`]
//! - [`Call`]
//! - [`Pallet`]
//!
//! ## Interface
//!
//! ### Public Functions
//!
//! - `submit_candidacy` - Submit candidacy to become a member. Requires a deposit.
//! - `withdraw_candidacy` - Withdraw candidacy. Deposit is returned.
//! - `score` - Attribute a quantitative score to an entity.
//! - `kick` - Remove an entity from the pool and members. Deposit is returned.
//! - `change_member_count` - Changes the amount of candidates taken into `Members`.
//!
//! ## Usage
//!
//! ```
//! use pallet_scored_pool::{self as scored_pool};
//!
//! #[frame_support::pallet]
//! pub mod pallet {
//! use super::*;
//! use frame_support::pallet_prelude::*;
//! use frame_system::pallet_prelude::*;
//!
//! #[pallet::pallet]
//! pub struct Pallet<T>(_);
//!
//! #[pallet::config]
//! pub trait Config: frame_system::Config + scored_pool::Config {}
//!
//! #[pallet::call]
//! impl<T: Config> Pallet<T> {
//! #[pallet::weight({0})]
//! pub fn candidate(origin: OriginFor<T>) -> DispatchResult {
//! let who = ensure_signed(origin)?;
//!
//! let _ = <scored_pool::Pallet<T>>::submit_candidacy(
//! T::RuntimeOrigin::from(Some(who.clone()).into())
//! );
//! Ok(())
//! }
//! }
//! }
//!
//! # fn main() { }
//! ```
//!
//! ## Dependencies
//!
//! This pallet depends on the [System pallet](../frame_system/index.html).
// Ensure we're `no_std` when compiling for Wasm.
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(test)]
mod mock;
#[cfg(test)]
mod tests;
extern crate alloc;
use alloc::vec::Vec;
use codec::{FullCodec, MaxEncodedLen};
use core::{cmp::Reverse, fmt::Debug};
use frame_support::{
ensure,
traits::{ChangeMembers, Currency, Get, InitializeMembers, ReservableCurrency},
BoundedVec,
};
pub use pallet::*;
use sp_runtime::traits::{AtLeast32Bit, StaticLookup, Zero};
type BalanceOf<T, I> =
<<T as Config<I>>::Currency as Currency<<T as frame_system::Config>::AccountId>>::Balance;
type PoolT<T, I> = BoundedVec<
(<T as frame_system::Config>::AccountId, Option<<T as Config<I>>::Score>),
<T as Config<I>>::MaximumMembers,
>;
type MembersT<T, I> =
BoundedVec<<T as frame_system::Config>::AccountId, <T as Config<I>>::MaximumMembers>;
type AccountIdLookupOf<T> = <<T as frame_system::Config>::Lookup as StaticLookup>::Source;
/// The enum is supplied when refreshing the members set.
/// Depending on the enum variant the corresponding associated
/// type function will be invoked.
enum ChangeReceiver {
/// Should call `T::MembershipInitialized`.
MembershipInitialized,
/// Should call `T::MembershipChanged`.
MembershipChanged,
}
#[frame_support::pallet]
pub mod pallet {
use super::*;
use frame_support::pallet_prelude::*;
use frame_system::pallet_prelude::*;
#[pallet::pallet]
pub struct Pallet<T, I = ()>(_);
#[pallet::config]
pub trait Config<I: 'static = ()>: frame_system::Config {
/// The currency used for deposits.
type Currency: Currency<Self::AccountId> + ReservableCurrency<Self::AccountId>;
/// Maximum members length allowed.
#[pallet::constant]
type MaximumMembers: Get<u32>;
/// The score attributed to a member or candidate.
type Score: AtLeast32Bit
+ Clone
+ Copy
+ Default
+ FullCodec
+ MaybeSerializeDeserialize
+ Debug
+ scale_info::TypeInfo
+ MaxEncodedLen;
/// The overarching event type.
type RuntimeEvent: From<Event<Self, I>>
+ IsType<<Self as frame_system::Config>::RuntimeEvent>;
// The deposit which is reserved from candidates if they want to
// start a candidacy. The deposit gets returned when the candidacy is
// withdrawn or when the candidate is kicked.
#[pallet::constant]
type CandidateDeposit: Get<BalanceOf<Self, I>>;
/// Every `Period` blocks the `Members` are filled with the highest scoring
/// members in the `Pool`.
#[pallet::constant]
type Period: Get<BlockNumberFor<Self>>;
/// The receiver of the signal for when the membership has been initialized.
/// This happens pre-genesis and will usually be the same as `MembershipChanged`.
/// If you need to do something different on initialization, then you can change
/// this accordingly.
type MembershipInitialized: InitializeMembers<Self::AccountId>;
/// The receiver of the signal for when the members have changed.
type MembershipChanged: ChangeMembers<Self::AccountId>;
/// Allows a configurable origin type to set a score to a candidate in the pool.
type ScoreOrigin: EnsureOrigin<Self::RuntimeOrigin>;
/// Required origin for removing a member (though can always be Root).
/// Configurable origin which enables removing an entity. If the entity
/// is part of the `Members` it is immediately replaced by the next
/// highest scoring candidate, if available.
type KickOrigin: EnsureOrigin<Self::RuntimeOrigin>;
}
#[pallet::event]
#[pallet::generate_deposit(pub(super) fn deposit_event)]
pub enum Event<T: Config<I>, I: 'static = ()> {
/// The given member was removed. See the transaction for who.
MemberRemoved,
/// An entity has issued a candidacy. See the transaction for who.
CandidateAdded,
/// An entity withdrew candidacy. See the transaction for who.
CandidateWithdrew,
/// The candidacy was forcefully removed for an entity.
/// See the transaction for who.
CandidateKicked,
/// A score was attributed to the candidate.
/// See the transaction for who.
CandidateScored,
}
/// Error for the scored-pool pallet.
#[pallet::error]
pub enum Error<T, I = ()> {
/// Already a member.
AlreadyInPool,
/// Index out of bounds.
InvalidIndex,
/// Index does not match requested account.
WrongAccountIndex,
/// Number of members exceeds `MaximumMembers`.
TooManyMembers,
}
/// The current pool of candidates, stored as an ordered Bounded Vec
/// (ordered descending by score, `None` last, highest first).
#[pallet::storage]
#[pallet::getter(fn pool)]
pub(crate) type Pool<T: Config<I>, I: 'static = ()> = StorageValue<_, PoolT<T, I>, ValueQuery>;
/// A Map of the candidates. The information in this Map is redundant
/// to the information in the `Pool`. But the Map enables us to easily
/// check if a candidate is already in the pool, without having to
/// iterate over the entire pool (the `Pool` is not sorted by
/// `T::AccountId`, but by `T::Score` instead).
#[pallet::storage]
#[pallet::getter(fn candidate_exists)]
pub(crate) type CandidateExists<T: Config<I>, I: 'static = ()> =
StorageMap<_, Twox64Concat, T::AccountId, bool, ValueQuery>;
/// The current membership, stored as an ordered Vec.
#[pallet::storage]
#[pallet::getter(fn members)]
pub(crate) type Members<T: Config<I>, I: 'static = ()> =
StorageValue<_, MembersT<T, I>, ValueQuery>;
/// Size of the `Members` set.
#[pallet::storage]
#[pallet::getter(fn member_count)]
pub(crate) type MemberCount<T, I = ()> = StorageValue<_, u32, ValueQuery>;
#[pallet::genesis_config]
#[derive(frame_support::DefaultNoBound)]
pub struct GenesisConfig<T: Config<I>, I: 'static = ()> {
pub pool: PoolT<T, I>,
pub member_count: u32,
}
#[pallet::genesis_build]
impl<T: Config<I>, I: 'static> BuildGenesisConfig for GenesisConfig<T, I> {
fn build(&self) {
let mut pool = self.pool.clone();
// reserve balance for each candidate in the pool.
// panicking here is ok, since this just happens one time, pre-genesis.
pool.iter().for_each(|(who, _)| {
T::Currency::reserve(who, T::CandidateDeposit::get())
.expect("balance too low to create candidacy");
<CandidateExists<T, I>>::insert(who, true);
});
// Sorts the `Pool` by score in a descending order. Entities which
// have a score of `None` are sorted to the end of the bounded vec.
pool.sort_by_key(|(_, maybe_score)| Reverse(maybe_score.unwrap_or_default()));
<Pallet<T, I>>::update_member_count(self.member_count)
.expect("Number of allowed members exceeded");
<Pool<T, I>>::put(&pool);
<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipInitialized);
}
}
#[pallet::hooks]
impl<T: Config<I>, I: 'static> Hooks<BlockNumberFor<T>> for Pallet<T, I> {
/// Every `Period` blocks the `Members` set is refreshed from the
/// highest scoring members in the pool.
fn on_initialize(n: frame_system::pallet_prelude::BlockNumberFor<T>) -> Weight {
if n % T::Period::get() == Zero::zero() {
let pool = <Pool<T, I>>::get();
<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipChanged);
}
Weight::zero()
}
}
#[pallet::call]
impl<T: Config<I>, I: 'static> Pallet<T, I> {
/// Add `origin` to the pool of candidates.
///
/// This results in `CandidateDeposit` being reserved from
/// the `origin` account. The deposit is returned once
/// candidacy is withdrawn by the candidate or the entity
/// is kicked by `KickOrigin`.
///
/// The dispatch origin of this function must be signed.
///
/// The `index` parameter of this function must be set to
/// the index of the transactor in the `Pool`.
#[pallet::call_index(0)]
#[pallet::weight({0})]
pub fn submit_candidacy(origin: OriginFor<T>) -> DispatchResult {
let who = ensure_signed(origin)?;
ensure!(!<CandidateExists<T, I>>::contains_key(&who), Error::<T, I>::AlreadyInPool);
let deposit = T::CandidateDeposit::get();
T::Currency::reserve(&who, deposit)?;
// can be inserted as last element in pool, since entities with
// `None` are always sorted to the end.
<Pool<T, I>>::try_append((who.clone(), Option::<<T as Config<I>>::Score>::None))
.map_err(|_| Error::<T, I>::TooManyMembers)?;
<CandidateExists<T, I>>::insert(&who, true);
Self::deposit_event(Event::<T, I>::CandidateAdded);
Ok(())
}
/// An entity withdraws candidacy and gets its deposit back.
///
/// If the entity is part of the `Members`, then the highest member
/// of the `Pool` that is not currently in `Members` is immediately
/// placed in the set instead.
///
/// The dispatch origin of this function must be signed.
///
/// The `index` parameter of this function must be set to
/// the index of the transactor in the `Pool`.
#[pallet::call_index(1)]
#[pallet::weight({0})]
pub fn withdraw_candidacy(origin: OriginFor<T>, index: u32) -> DispatchResult {
let who = ensure_signed(origin)?;
let pool = <Pool<T, I>>::get();
Self::ensure_index(&pool, &who, index)?;
Self::remove_member(pool, who, index)?;
Self::deposit_event(Event::<T, I>::CandidateWithdrew);
Ok(())
}
/// Kick a member `who` from the set.
///
/// May only be called from `T::KickOrigin`.
///
/// The `index` parameter of this function must be set to
/// the index of `dest` in the `Pool`.
#[pallet::call_index(2)]
#[pallet::weight({0})]
pub fn kick(
origin: OriginFor<T>,
dest: AccountIdLookupOf<T>,
index: u32,
) -> DispatchResult {
T::KickOrigin::ensure_origin(origin)?;
let who = T::Lookup::lookup(dest)?;
let pool = <Pool<T, I>>::get();
Self::ensure_index(&pool, &who, index)?;
Self::remove_member(pool, who, index)?;
Self::deposit_event(Event::<T, I>::CandidateKicked);
Ok(())
}
/// Score a member `who` with `score`.
///
/// May only be called from `T::ScoreOrigin`.
///
/// The `index` parameter of this function must be set to
/// the index of the `dest` in the `Pool`.
#[pallet::call_index(3)]
#[pallet::weight({0})]
pub fn score(
origin: OriginFor<T>,
dest: AccountIdLookupOf<T>,
index: u32,
score: T::Score,
) -> DispatchResult {
T::ScoreOrigin::ensure_origin(origin)?;
let who = T::Lookup::lookup(dest)?;
let mut pool = <Pool<T, I>>::get();
Self::ensure_index(&pool, &who, index)?;
pool.remove(index as usize);
// we binary search the pool (which is sorted descending by score).
// if there is already an element with `score`, we insert
// right before that. if not, the search returns a location
// where we can insert while maintaining order.
let item = (who, Some(score));
let location = pool
.binary_search_by_key(&Reverse(score), |(_, maybe_score)| {
Reverse(maybe_score.unwrap_or_default())
})
.unwrap_or_else(|l| l);
pool.try_insert(location, item).map_err(|_| Error::<T, I>::TooManyMembers)?;
<Pool<T, I>>::put(&pool);
Self::deposit_event(Event::<T, I>::CandidateScored);
Ok(())
}
/// Dispatchable call to change `MemberCount`.
///
/// This will only have an effect the next time a refresh happens
/// (this happens each `Period`).
///
/// May only be called from root.
#[pallet::call_index(4)]
#[pallet::weight({0})]
pub fn change_member_count(origin: OriginFor<T>, count: u32) -> DispatchResult {
ensure_root(origin)?;
Self::update_member_count(count).map_err(Into::into)
}
}
}
impl<T: Config<I>, I: 'static> Pallet<T, I> {
/// Fetches the `MemberCount` highest scoring members from
/// `Pool` and puts them into `Members`.
///
/// The `notify` parameter is used to deduct which associated
/// type function to invoke at the end of the method.
fn refresh_members(pool: PoolT<T, I>, notify: ChangeReceiver) {
let count = MemberCount::<T, I>::get();
let old_members = <Members<T, I>>::get();
let new_members: Vec<T::AccountId> = pool
.into_iter()
.filter(|(_, score)| score.is_some())
.take(count as usize)
.map(|(account_id, _)| account_id)
.collect();
// It's safe to truncate_from at this point since MemberCount
// is verified that it does not exceed the MaximumMembers value
let mut new_members_bounded: MembersT<T, I> = BoundedVec::truncate_from(new_members);
new_members_bounded.sort();
<Members<T, I>>::put(&new_members_bounded);
match notify {
ChangeReceiver::MembershipInitialized =>
T::MembershipInitialized::initialize_members(&new_members_bounded),
ChangeReceiver::MembershipChanged =>
T::MembershipChanged::set_members_sorted(&new_members_bounded[..], &old_members[..]),
}
}
/// Removes an entity `remove` at `index` from the `Pool`.
///
/// If the entity is a member it is also removed from `Members` and
/// the deposit is returned.
fn remove_member(
mut pool: PoolT<T, I>,
remove: T::AccountId,
index: u32,
) -> Result<(), Error<T, I>> {
// all callers of this function in this pallet also check
// the index for validity before calling this function.
// nevertheless we check again here, to assert that there was
// no mistake when invoking this sensible function.
Self::ensure_index(&pool, &remove, index)?;
pool.remove(index as usize);
<Pool<T, I>>::put(&pool);
// remove from set, if it was in there
let members = <Members<T, I>>::get();
if members.binary_search(&remove).is_ok() {
Self::refresh_members(pool, ChangeReceiver::MembershipChanged);
}
<CandidateExists<T, I>>::remove(&remove);
T::Currency::unreserve(&remove, T::CandidateDeposit::get());
Self::deposit_event(Event::<T, I>::MemberRemoved);
Ok(())
}
/// Checks if `index` is a valid number and if the element found
/// at `index` in `Pool` is equal to `who`.
fn ensure_index(pool: &PoolT<T, I>, who: &T::AccountId, index: u32) -> Result<(), Error<T, I>> {
ensure!(index < pool.len() as u32, Error::<T, I>::InvalidIndex);
let (index_who, _index_score) = &pool[index as usize];
ensure!(index_who == who, Error::<T, I>::WrongAccountIndex);
Ok(())
}
/// Make sure the new member count value does not exceed the MaximumMembers
fn update_member_count(new_member_count: u32) -> Result<(), Error<T, I>> {
ensure!(new_member_count <= T::MaximumMembers::get(), Error::<T, I>::TooManyMembers);
<MemberCount<T, I>>::put(new_member_count);
Ok(())
}
}