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// This file is part of Substrate.

// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0

// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// 	http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//! # Scored Pool Pallet
//!
//! The pallet maintains a scored membership pool. Each entity in the
//! pool can be attributed a `Score`. From this pool a set `Members`
//! is constructed. This set contains the `MemberCount` highest
//! scoring entities. Unscored entities are never part of `Members`.
//!
//! If an entity wants to be part of the pool a deposit is required.
//! The deposit is returned when the entity withdraws or when it
//! is removed by an entity with the appropriate authority.
//!
//! Every `Period` blocks the set of `Members` is refreshed from the
//! highest scoring members in the pool and, no matter if changes
//! occurred, `T::MembershipChanged::set_members_sorted` is invoked.
//! On first load `T::MembershipInitialized::initialize_members` is
//! invoked with the initial `Members` set.
//!
//! It is possible to withdraw candidacy/resign your membership at any
//! time. If an entity is currently a member, this results in removal
//! from the `Pool` and `Members`; the entity is immediately replaced
//! by the next highest scoring candidate in the pool, if available.
//!
//! - [`Config`]
//! - [`Call`]
//! - [`Pallet`]
//!
//! ## Interface
//!
//! ### Public Functions
//!
//! - `submit_candidacy` - Submit candidacy to become a member. Requires a deposit.
//! - `withdraw_candidacy` - Withdraw candidacy. Deposit is returned.
//! - `score` - Attribute a quantitative score to an entity.
//! - `kick` - Remove an entity from the pool and members. Deposit is returned.
//! - `change_member_count` - Changes the amount of candidates taken into `Members`.
//!
//! ## Usage
//!
//! ```
//! use pallet_scored_pool::{self as scored_pool};
//!
//! #[frame_support::pallet]
//! pub mod pallet {
//! 	use super::*;
//! 	use frame_support::pallet_prelude::*;
//! 	use frame_system::pallet_prelude::*;
//!
//! 	#[pallet::pallet]
//! 	pub struct Pallet<T>(_);
//!
//! 	#[pallet::config]
//! 	pub trait Config: frame_system::Config + scored_pool::Config {}
//!
//! 	#[pallet::call]
//! 	impl<T: Config> Pallet<T> {
//! 		#[pallet::weight({0})]
//! 		pub fn candidate(origin: OriginFor<T>) -> DispatchResult {
//! 			let who = ensure_signed(origin)?;
//!
//! 			let _ = <scored_pool::Pallet<T>>::submit_candidacy(
//! 				T::RuntimeOrigin::from(Some(who.clone()).into())
//! 			);
//! 			Ok(())
//! 		}
//! 	}
//! }
//!
//! # fn main() { }
//! ```
//!
//! ## Dependencies
//!
//! This pallet depends on the [System pallet](../frame_system/index.html).

// Ensure we're `no_std` when compiling for Wasm.
#![cfg_attr(not(feature = "std"), no_std)]

#[cfg(test)]
mod mock;

#[cfg(test)]
mod tests;

extern crate alloc;

use alloc::vec::Vec;
use codec::{FullCodec, MaxEncodedLen};
use core::{cmp::Reverse, fmt::Debug};
use frame_support::{
	ensure,
	traits::{ChangeMembers, Currency, Get, InitializeMembers, ReservableCurrency},
	BoundedVec,
};
pub use pallet::*;
use sp_runtime::traits::{AtLeast32Bit, StaticLookup, Zero};

type BalanceOf<T, I> =
	<<T as Config<I>>::Currency as Currency<<T as frame_system::Config>::AccountId>>::Balance;
type PoolT<T, I> = BoundedVec<
	(<T as frame_system::Config>::AccountId, Option<<T as Config<I>>::Score>),
	<T as Config<I>>::MaximumMembers,
>;
type MembersT<T, I> =
	BoundedVec<<T as frame_system::Config>::AccountId, <T as Config<I>>::MaximumMembers>;
type AccountIdLookupOf<T> = <<T as frame_system::Config>::Lookup as StaticLookup>::Source;

/// The enum is supplied when refreshing the members set.
/// Depending on the enum variant the corresponding associated
/// type function will be invoked.
enum ChangeReceiver {
	/// Should call `T::MembershipInitialized`.
	MembershipInitialized,
	/// Should call `T::MembershipChanged`.
	MembershipChanged,
}

#[frame_support::pallet]
pub mod pallet {
	use super::*;
	use frame_support::pallet_prelude::*;
	use frame_system::pallet_prelude::*;

	#[pallet::pallet]
	pub struct Pallet<T, I = ()>(_);

	#[pallet::config]
	pub trait Config<I: 'static = ()>: frame_system::Config {
		/// The currency used for deposits.
		type Currency: Currency<Self::AccountId> + ReservableCurrency<Self::AccountId>;

		/// Maximum members length allowed.
		#[pallet::constant]
		type MaximumMembers: Get<u32>;

		/// The score attributed to a member or candidate.
		type Score: AtLeast32Bit
			+ Clone
			+ Copy
			+ Default
			+ FullCodec
			+ MaybeSerializeDeserialize
			+ Debug
			+ scale_info::TypeInfo
			+ MaxEncodedLen;

		/// The overarching event type.
		type RuntimeEvent: From<Event<Self, I>>
			+ IsType<<Self as frame_system::Config>::RuntimeEvent>;

		// The deposit which is reserved from candidates if they want to
		// start a candidacy. The deposit gets returned when the candidacy is
		// withdrawn or when the candidate is kicked.
		#[pallet::constant]
		type CandidateDeposit: Get<BalanceOf<Self, I>>;

		/// Every `Period` blocks the `Members` are filled with the highest scoring
		/// members in the `Pool`.
		#[pallet::constant]
		type Period: Get<BlockNumberFor<Self>>;

		/// The receiver of the signal for when the membership has been initialized.
		/// This happens pre-genesis and will usually be the same as `MembershipChanged`.
		/// If you need to do something different on initialization, then you can change
		/// this accordingly.
		type MembershipInitialized: InitializeMembers<Self::AccountId>;

		/// The receiver of the signal for when the members have changed.
		type MembershipChanged: ChangeMembers<Self::AccountId>;

		/// Allows a configurable origin type to set a score to a candidate in the pool.
		type ScoreOrigin: EnsureOrigin<Self::RuntimeOrigin>;

		/// Required origin for removing a member (though can always be Root).
		/// Configurable origin which enables removing an entity. If the entity
		/// is part of the `Members` it is immediately replaced by the next
		/// highest scoring candidate, if available.
		type KickOrigin: EnsureOrigin<Self::RuntimeOrigin>;
	}

	#[pallet::event]
	#[pallet::generate_deposit(pub(super) fn deposit_event)]
	pub enum Event<T: Config<I>, I: 'static = ()> {
		/// The given member was removed. See the transaction for who.
		MemberRemoved,
		/// An entity has issued a candidacy. See the transaction for who.
		CandidateAdded,
		/// An entity withdrew candidacy. See the transaction for who.
		CandidateWithdrew,
		/// The candidacy was forcefully removed for an entity.
		/// See the transaction for who.
		CandidateKicked,
		/// A score was attributed to the candidate.
		/// See the transaction for who.
		CandidateScored,
	}

	/// Error for the scored-pool pallet.
	#[pallet::error]
	pub enum Error<T, I = ()> {
		/// Already a member.
		AlreadyInPool,
		/// Index out of bounds.
		InvalidIndex,
		/// Index does not match requested account.
		WrongAccountIndex,
		/// Number of members exceeds `MaximumMembers`.
		TooManyMembers,
	}

	/// The current pool of candidates, stored as an ordered Bounded Vec
	/// (ordered descending by score, `None` last, highest first).
	#[pallet::storage]
	#[pallet::getter(fn pool)]
	pub(crate) type Pool<T: Config<I>, I: 'static = ()> = StorageValue<_, PoolT<T, I>, ValueQuery>;

	/// A Map of the candidates. The information in this Map is redundant
	/// to the information in the `Pool`. But the Map enables us to easily
	/// check if a candidate is already in the pool, without having to
	/// iterate over the entire pool (the `Pool` is not sorted by
	/// `T::AccountId`, but by `T::Score` instead).
	#[pallet::storage]
	#[pallet::getter(fn candidate_exists)]
	pub(crate) type CandidateExists<T: Config<I>, I: 'static = ()> =
		StorageMap<_, Twox64Concat, T::AccountId, bool, ValueQuery>;

	/// The current membership, stored as an ordered Vec.
	#[pallet::storage]
	#[pallet::getter(fn members)]
	pub(crate) type Members<T: Config<I>, I: 'static = ()> =
		StorageValue<_, MembersT<T, I>, ValueQuery>;

	/// Size of the `Members` set.
	#[pallet::storage]
	#[pallet::getter(fn member_count)]
	pub(crate) type MemberCount<T, I = ()> = StorageValue<_, u32, ValueQuery>;

	#[pallet::genesis_config]
	#[derive(frame_support::DefaultNoBound)]
	pub struct GenesisConfig<T: Config<I>, I: 'static = ()> {
		pub pool: PoolT<T, I>,
		pub member_count: u32,
	}

	#[pallet::genesis_build]
	impl<T: Config<I>, I: 'static> BuildGenesisConfig for GenesisConfig<T, I> {
		fn build(&self) {
			let mut pool = self.pool.clone();

			// reserve balance for each candidate in the pool.
			// panicking here is ok, since this just happens one time, pre-genesis.
			pool.iter().for_each(|(who, _)| {
				T::Currency::reserve(who, T::CandidateDeposit::get())
					.expect("balance too low to create candidacy");
				<CandidateExists<T, I>>::insert(who, true);
			});

			// Sorts the `Pool` by score in a descending order. Entities which
			// have a score of `None` are sorted to the end of the bounded vec.
			pool.sort_by_key(|(_, maybe_score)| Reverse(maybe_score.unwrap_or_default()));
			<Pallet<T, I>>::update_member_count(self.member_count)
				.expect("Number of allowed members exceeded");
			<Pool<T, I>>::put(&pool);
			<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipInitialized);
		}
	}

	#[pallet::hooks]
	impl<T: Config<I>, I: 'static> Hooks<BlockNumberFor<T>> for Pallet<T, I> {
		/// Every `Period` blocks the `Members` set is refreshed from the
		/// highest scoring members in the pool.
		fn on_initialize(n: frame_system::pallet_prelude::BlockNumberFor<T>) -> Weight {
			if n % T::Period::get() == Zero::zero() {
				let pool = <Pool<T, I>>::get();
				<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipChanged);
			}
			Weight::zero()
		}
	}

	#[pallet::call]
	impl<T: Config<I>, I: 'static> Pallet<T, I> {
		/// Add `origin` to the pool of candidates.
		///
		/// This results in `CandidateDeposit` being reserved from
		/// the `origin` account. The deposit is returned once
		/// candidacy is withdrawn by the candidate or the entity
		/// is kicked by `KickOrigin`.
		///
		/// The dispatch origin of this function must be signed.
		///
		/// The `index` parameter of this function must be set to
		/// the index of the transactor in the `Pool`.
		#[pallet::call_index(0)]
		#[pallet::weight({0})]
		pub fn submit_candidacy(origin: OriginFor<T>) -> DispatchResult {
			let who = ensure_signed(origin)?;
			ensure!(!<CandidateExists<T, I>>::contains_key(&who), Error::<T, I>::AlreadyInPool);

			let deposit = T::CandidateDeposit::get();
			T::Currency::reserve(&who, deposit)?;

			// can be inserted as last element in pool, since entities with
			// `None` are always sorted to the end.
			<Pool<T, I>>::try_append((who.clone(), Option::<<T as Config<I>>::Score>::None))
				.map_err(|_| Error::<T, I>::TooManyMembers)?;

			<CandidateExists<T, I>>::insert(&who, true);

			Self::deposit_event(Event::<T, I>::CandidateAdded);
			Ok(())
		}

		/// An entity withdraws candidacy and gets its deposit back.
		///
		/// If the entity is part of the `Members`, then the highest member
		/// of the `Pool` that is not currently in `Members` is immediately
		/// placed in the set instead.
		///
		/// The dispatch origin of this function must be signed.
		///
		/// The `index` parameter of this function must be set to
		/// the index of the transactor in the `Pool`.
		#[pallet::call_index(1)]
		#[pallet::weight({0})]
		pub fn withdraw_candidacy(origin: OriginFor<T>, index: u32) -> DispatchResult {
			let who = ensure_signed(origin)?;

			let pool = <Pool<T, I>>::get();
			Self::ensure_index(&pool, &who, index)?;

			Self::remove_member(pool, who, index)?;
			Self::deposit_event(Event::<T, I>::CandidateWithdrew);
			Ok(())
		}

		/// Kick a member `who` from the set.
		///
		/// May only be called from `T::KickOrigin`.
		///
		/// The `index` parameter of this function must be set to
		/// the index of `dest` in the `Pool`.
		#[pallet::call_index(2)]
		#[pallet::weight({0})]
		pub fn kick(
			origin: OriginFor<T>,
			dest: AccountIdLookupOf<T>,
			index: u32,
		) -> DispatchResult {
			T::KickOrigin::ensure_origin(origin)?;

			let who = T::Lookup::lookup(dest)?;

			let pool = <Pool<T, I>>::get();
			Self::ensure_index(&pool, &who, index)?;

			Self::remove_member(pool, who, index)?;
			Self::deposit_event(Event::<T, I>::CandidateKicked);
			Ok(())
		}

		/// Score a member `who` with `score`.
		///
		/// May only be called from `T::ScoreOrigin`.
		///
		/// The `index` parameter of this function must be set to
		/// the index of the `dest` in the `Pool`.
		#[pallet::call_index(3)]
		#[pallet::weight({0})]
		pub fn score(
			origin: OriginFor<T>,
			dest: AccountIdLookupOf<T>,
			index: u32,
			score: T::Score,
		) -> DispatchResult {
			T::ScoreOrigin::ensure_origin(origin)?;

			let who = T::Lookup::lookup(dest)?;

			let mut pool = <Pool<T, I>>::get();
			Self::ensure_index(&pool, &who, index)?;

			pool.remove(index as usize);

			// we binary search the pool (which is sorted descending by score).
			// if there is already an element with `score`, we insert
			// right before that. if not, the search returns a location
			// where we can insert while maintaining order.
			let item = (who, Some(score));
			let location = pool
				.binary_search_by_key(&Reverse(score), |(_, maybe_score)| {
					Reverse(maybe_score.unwrap_or_default())
				})
				.unwrap_or_else(|l| l);
			pool.try_insert(location, item).map_err(|_| Error::<T, I>::TooManyMembers)?;

			<Pool<T, I>>::put(&pool);
			Self::deposit_event(Event::<T, I>::CandidateScored);
			Ok(())
		}

		/// Dispatchable call to change `MemberCount`.
		///
		/// This will only have an effect the next time a refresh happens
		/// (this happens each `Period`).
		///
		/// May only be called from root.
		#[pallet::call_index(4)]
		#[pallet::weight({0})]
		pub fn change_member_count(origin: OriginFor<T>, count: u32) -> DispatchResult {
			ensure_root(origin)?;
			Self::update_member_count(count).map_err(Into::into)
		}
	}
}

impl<T: Config<I>, I: 'static> Pallet<T, I> {
	/// Fetches the `MemberCount` highest scoring members from
	/// `Pool` and puts them into `Members`.
	///
	/// The `notify` parameter is used to deduct which associated
	/// type function to invoke at the end of the method.
	fn refresh_members(pool: PoolT<T, I>, notify: ChangeReceiver) {
		let count = MemberCount::<T, I>::get();
		let old_members = <Members<T, I>>::get();

		let new_members: Vec<T::AccountId> = pool
			.into_iter()
			.filter(|(_, score)| score.is_some())
			.take(count as usize)
			.map(|(account_id, _)| account_id)
			.collect();

		// It's safe to truncate_from at this point since MemberCount
		// is verified that it does not exceed the MaximumMembers value
		let mut new_members_bounded: MembersT<T, I> = BoundedVec::truncate_from(new_members);

		new_members_bounded.sort();

		<Members<T, I>>::put(&new_members_bounded);

		match notify {
			ChangeReceiver::MembershipInitialized =>
				T::MembershipInitialized::initialize_members(&new_members_bounded),
			ChangeReceiver::MembershipChanged =>
				T::MembershipChanged::set_members_sorted(&new_members_bounded[..], &old_members[..]),
		}
	}

	/// Removes an entity `remove` at `index` from the `Pool`.
	///
	/// If the entity is a member it is also removed from `Members` and
	/// the deposit is returned.
	fn remove_member(
		mut pool: PoolT<T, I>,
		remove: T::AccountId,
		index: u32,
	) -> Result<(), Error<T, I>> {
		// all callers of this function in this pallet also check
		// the index for validity before calling this function.
		// nevertheless we check again here, to assert that there was
		// no mistake when invoking this sensible function.
		Self::ensure_index(&pool, &remove, index)?;

		pool.remove(index as usize);
		<Pool<T, I>>::put(&pool);

		// remove from set, if it was in there
		let members = <Members<T, I>>::get();
		if members.binary_search(&remove).is_ok() {
			Self::refresh_members(pool, ChangeReceiver::MembershipChanged);
		}

		<CandidateExists<T, I>>::remove(&remove);

		T::Currency::unreserve(&remove, T::CandidateDeposit::get());

		Self::deposit_event(Event::<T, I>::MemberRemoved);
		Ok(())
	}

	/// Checks if `index` is a valid number and if the element found
	/// at `index` in `Pool` is equal to `who`.
	fn ensure_index(pool: &PoolT<T, I>, who: &T::AccountId, index: u32) -> Result<(), Error<T, I>> {
		ensure!(index < pool.len() as u32, Error::<T, I>::InvalidIndex);

		let (index_who, _index_score) = &pool[index as usize];
		ensure!(index_who == who, Error::<T, I>::WrongAccountIndex);

		Ok(())
	}

	/// Make sure the new member count value does not exceed the MaximumMembers
	fn update_member_count(new_member_count: u32) -> Result<(), Error<T, I>> {
		ensure!(new_member_count <= T::MaximumMembers::get(), Error::<T, I>::TooManyMembers);
		<MemberCount<T, I>>::put(new_member_count);
		Ok(())
	}
}