Struct jsonrpsee_server::PingConfig

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pub struct PingConfig { /* private fields */ }
Expand description

Configuration for WebSocket ping/pong mechanism and it may be used to disconnect an inactive connection.

jsonrpsee doesn’t associate the ping/pong frames just that if a pong frame isn’t received within the inactive_limit then it’s regarded as missed.

Such that the inactive_limit should be configured to longer than a single WebSocket ping takes or it might be missed and may end up terminating the connection.

Default: ping_interval: 30 seconds, max failures: 1 and inactive limit: 40 seconds.

Implementations§

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impl PingConfig

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pub fn new() -> Self

Create a new PingConfig.

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pub fn ping_interval(self, ping_interval: Duration) -> Self

Configure the interval when the WebSocket pings are sent out.

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pub fn inactive_limit(self, inactivity_limit: Duration) -> Self

Configure how long to wait for the WebSocket pong. When this limit is expired it’s regarded as the client is unresponsive.

You may configure how many times the client is allowed to be “inactive” by PingConfig::max_failures.

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pub fn max_failures(self, max: usize) -> Self

Configure how many times the remote peer is allowed be inactive until the connection is closed.

§Panics

This method panics if max == 0.

Trait Implementations§

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impl Clone for PingConfig

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fn clone(&self) -> PingConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PingConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PingConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for PingConfig

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

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