Struct libp2p::swarm::keep_alive::Behaviour

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pub struct Behaviour;
👎Deprecated: Configure an appropriate idle connection timeout via SwarmBuilder::idle_connection_timeout instead. To keep connections alive ‘forever’, use Duration::from_secs(u64::MAX).
Expand description

Implementation of NetworkBehaviour that doesn’t do anything other than keep all connections alive.

This is primarily useful for test code. In can however occasionally be useful for production code too. The caveat is that open connections consume system resources and should thus be shutdown when they are not in use. Connections can also fail at any time so really, your application should be designed to establish them when necessary, making the use of this behaviour likely redundant.

Trait Implementations§

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impl Default for Behaviour

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fn default() -> Behaviour

Returns the “default value” for a type. Read more
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impl NetworkBehaviour for Behaviour

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type ConnectionHandler = ConnectionHandler

Handler for all the protocols the network behaviour supports.
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type ToSwarm = Void

Event generated by the NetworkBehaviour and that the swarm will report back.
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fn handle_established_inbound_connection( &mut self, _: ConnectionId, _: PeerId, _: &Multiaddr, _: &Multiaddr, ) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>

Callback that is invoked for every established inbound connection. Read more
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fn handle_established_outbound_connection( &mut self, _: ConnectionId, _: PeerId, _: &Multiaddr, _: Endpoint, ) -> Result<<Behaviour as NetworkBehaviour>::ConnectionHandler, ConnectionDenied>

Callback that is invoked for every established outbound connection. Read more
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fn on_connection_handler_event( &mut self, _: PeerId, _: ConnectionId, event: <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::ToBehaviour, )

Informs the behaviour about an event generated by the ConnectionHandler dedicated to the peer identified by peer_id. for the behaviour. Read more
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fn poll( &mut self, _: &mut Context<'_>, _: &mut impl PollParameters, ) -> Poll<ToSwarm<<Behaviour as NetworkBehaviour>::ToSwarm, <<Behaviour as NetworkBehaviour>::ConnectionHandler as ConnectionHandler>::FromBehaviour>>

Polls for things that swarm should do. Read more
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fn on_swarm_event( &mut self, event: FromSwarm<'_, <Behaviour as NetworkBehaviour>::ConnectionHandler>, )

Informs the behaviour about an event from the Swarm.
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fn handle_pending_inbound_connection( &mut self, _connection_id: ConnectionId, _local_addr: &Multiaddr, _remote_addr: &Multiaddr, ) -> Result<(), ConnectionDenied>

Callback that is invoked for every new inbound connection. Read more
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fn handle_pending_outbound_connection( &mut self, _connection_id: ConnectionId, _maybe_peer: Option<PeerId>, _addresses: &[Multiaddr], _effective_role: Endpoint, ) -> Result<Vec<Multiaddr>, ConnectionDenied>

Callback that is invoked for every outbound connection attempt. Read more

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