pub trait Config: Config {
Show 27 associated items type Currency: LockableCurrency<Self::AccountId, Moment = BlockNumberFor<Self>, Balance = Self::CurrencyBalance>; type CurrencyBalance: AtLeast32BitUnsigned + FullCodec + Copy + MaybeSerializeDeserialize + Debug + Default + From<u64> + TypeInfo + MaxEncodedLen; type UnixTime: UnixTime; type CurrencyToVote: CurrencyToVote<BalanceOf<Self>>; type ElectionProvider: ElectionProvider<AccountId = Self::AccountId, BlockNumber = BlockNumberFor<Self>, DataProvider = Pallet<Self>>; type GenesisElectionProvider: ElectionProvider<AccountId = Self::AccountId, BlockNumber = BlockNumberFor<Self>, DataProvider = Pallet<Self>>; type NominationsQuota: NominationsQuota<BalanceOf<Self>>; type HistoryDepth: Get<u32>; type RewardRemainder: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::NegativeImbalance>; type RuntimeEvent: From<Event<Self>> + IsType<<Self as Config>::RuntimeEvent>; type Slash: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::NegativeImbalance>; type Reward: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::PositiveImbalance>; type SessionsPerEra: Get<SessionIndex>; type BondingDuration: Get<EraIndex>; type SlashDeferDuration: Get<EraIndex>; type AdminOrigin: EnsureOrigin<Self::RuntimeOrigin>; type SessionInterface: SessionInterface<Self::AccountId>; type EraPayout: EraPayout<BalanceOf<Self>>; type NextNewSession: EstimateNextNewSession<BlockNumberFor<Self>>; type MaxNominatorRewardedPerValidator: Get<u32>; type OffendingValidatorsThreshold: Get<Perbill>; type VoterList: SortedListProvider<Self::AccountId, Score = VoteWeight>; type TargetList: SortedListProvider<Self::AccountId, Score = BalanceOf<Self>>; type MaxUnlockingChunks: Get<u32>; type EventListeners: OnStakingUpdate<Self::AccountId, BalanceOf<Self>>; type BenchmarkingConfig: BenchmarkingConfig; type WeightInfo: WeightInfo;
}
Expand description

Configuration trait of this pallet.

The main purpose of this trait is to act as an interface between this pallet and the runtime in which it is embedded in. A type, function, or constant in this trait is essentially left to be configured by the runtime that includes this pallet.

Consequently, a runtime that wants to include this pallet must implement this trait.

Required Associated Types§

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type Currency: LockableCurrency<Self::AccountId, Moment = BlockNumberFor<Self>, Balance = Self::CurrencyBalance>

The staking balance.

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type CurrencyBalance: AtLeast32BitUnsigned + FullCodec + Copy + MaybeSerializeDeserialize + Debug + Default + From<u64> + TypeInfo + MaxEncodedLen

Just the Currency::Balance type; we have this item to allow us to constrain it to From<u64>.

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type UnixTime: UnixTime

Time used for computing era duration.

It is guaranteed to start being called from the first on_finalize. Thus value at genesis is not used.

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type CurrencyToVote: CurrencyToVote<BalanceOf<Self>>

Convert a balance into a number used for election calculation. This must fit into a u64 but is allowed to be sensibly lossy. The u64 is used to communicate with the [frame_election_provider_support] crate which accepts u64 numbers and does operations in 128. Consequently, the backward convert is used convert the u128s from sp-elections back to a BalanceOf.

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type ElectionProvider: ElectionProvider<AccountId = Self::AccountId, BlockNumber = BlockNumberFor<Self>, DataProvider = Pallet<Self>>

Something that provides the election functionality.

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type GenesisElectionProvider: ElectionProvider<AccountId = Self::AccountId, BlockNumber = BlockNumberFor<Self>, DataProvider = Pallet<Self>>

Something that provides the election functionality at genesis.

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type NominationsQuota: NominationsQuota<BalanceOf<Self>>

Something that defines the maximum number of nominations per nominator.

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type HistoryDepth: Get<u32>

Number of eras to keep in history.

Following information is kept for eras in [current_era - HistoryDepth, current_era]: ErasStakers, ErasStakersClipped, ErasValidatorPrefs, ErasValidatorReward, ErasRewardPoints, ErasTotalStake, ErasStartSessionIndex, StakingLedger.claimed_rewards.

Must be more than the number of eras delayed by session. I.e. active era must always be in history. I.e. active_era > current_era - history_depth must be guaranteed.

If migrating an existing pallet from storage value to config value, this should be set to same value or greater as in storage.

Note: HistoryDepth is used as the upper bound for the BoundedVec item StakingLedger.claimed_rewards. Setting this value lower than the existing value can lead to inconsistencies in the StakingLedger and will need to be handled properly in a migration. The test reducing_history_depth_abrupt shows this effect.

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type RewardRemainder: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::NegativeImbalance>

Tokens have been minted and are unused for validator-reward. See Era payout.

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type RuntimeEvent: From<Event<Self>> + IsType<<Self as Config>::RuntimeEvent>

The overarching event type.

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type Slash: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::NegativeImbalance>

Handler for the unbalanced reduction when slashing a staker.

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type Reward: OnUnbalanced<<<Self as Config>::Currency as Currency<<Self as Config>::AccountId>>::PositiveImbalance>

Handler for the unbalanced increment when rewarding a staker. NOTE: in most cases, the implementation of OnUnbalanced should modify the total issuance.

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type SessionsPerEra: Get<SessionIndex>

Number of sessions per era.

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type BondingDuration: Get<EraIndex>

Number of eras that staked funds must remain bonded for.

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type SlashDeferDuration: Get<EraIndex>

Number of eras that slashes are deferred by, after computation.

This should be less than the bonding duration. Set to 0 if slashes should be applied immediately, without opportunity for intervention.

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type AdminOrigin: EnsureOrigin<Self::RuntimeOrigin>

The origin which can manage less critical staking parameters that does not require root.

Supported actions: (1) cancel deferred slash, (2) set minimum commission.

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type SessionInterface: SessionInterface<Self::AccountId>

Interface for interacting with a session pallet.

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type EraPayout: EraPayout<BalanceOf<Self>>

The payout for validators and the system for the current era. See Era payout.

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type NextNewSession: EstimateNextNewSession<BlockNumberFor<Self>>

Something that can estimate the next session change, accurately or as a best effort guess.

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type MaxNominatorRewardedPerValidator: Get<u32>

The maximum number of nominators rewarded for each validator.

For each validator only the $MaxNominatorRewardedPerValidator biggest stakers can claim their reward. This used to limit the i/o cost for the nominator payout.

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type OffendingValidatorsThreshold: Get<Perbill>

The fraction of the validator set that is safe to be offending. After the threshold is reached a new era will be forced.

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type VoterList: SortedListProvider<Self::AccountId, Score = VoteWeight>

Something that provides a best-effort sorted list of voters aka electing nominators, used for NPoS election.

The changes to nominators are reported to this. Moreover, each validator’s self-vote is also reported as one independent vote.

To keep the load off the chain as much as possible, changes made to the staked amount via rewards and slashes are not reported and thus need to be manually fixed by the staker. In case of bags-list, this always means using rebag and putInFrontOf.

Invariant: what comes out of this list will always be a nominator.

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type TargetList: SortedListProvider<Self::AccountId, Score = BalanceOf<Self>>

WIP: This is a noop as of now, the actual business logic that’s described below is going to be introduced in a follow-up PR.

Something that provides a best-effort sorted list of targets aka electable validators, used for NPoS election.

The changes to the approval stake of each validator are reported to this. This means any change to:

  1. The stake of any validator or nominator.
  2. The targets of any nominator
  3. The role of any staker (e.g. validator -> chilled, nominator -> validator, etc)

Unlike VoterList, the values in this list are always kept up to date with reward and slash as well, and thus represent the accurate approval stake of all account being nominated by nominators.

Note that while at the time of nomination, all targets are checked to be real validators, they can chill at any point, and their approval stakes will still be recorded. This implies that what comes out of iterating this list MIGHT NOT BE AN ACTIVE VALIDATOR.

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type MaxUnlockingChunks: Get<u32>

The maximum number of unlocking chunks a StakingLedger can have. Effectively determines how many unique eras a staker may be unbonding in.

Note: MaxUnlockingChunks is used as the upper bound for the BoundedVec item StakingLedger.unlocking. Setting this value lower than the existing value can lead to inconsistencies in the StakingLedger and will need to be handled properly in a runtime migration. The test reducing_max_unlocking_chunks_abrupt shows this effect.

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type EventListeners: OnStakingUpdate<Self::AccountId, BalanceOf<Self>>

Something that listens to staking updates and performs actions based on the data it receives.

WARNING: this only reports slashing events for the time being.

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type BenchmarkingConfig: BenchmarkingConfig

Some parameters of the benchmarking.

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type WeightInfo: WeightInfo

Weight information for extrinsics in this pallet.

Implementors§