Enum cumulus_primitives_core::relay_chain::v8::CoreState
source · pub enum CoreState<H = H256, N = u32> {
Occupied(OccupiedCore<H, N>),
Scheduled(ScheduledCore),
Free,
}
Expand description
The state of a particular availability core.
Variants§
Occupied(OccupiedCore<H, N>)
The core is currently occupied.
Scheduled(ScheduledCore)
The core is currently free, with a para scheduled and given the opportunity to occupy.
If a particular Collator is required to author this block, that is also present in this variant.
Free
The core is currently free and there is nothing scheduled. This can be the case for parathread cores when there are no parathread blocks queued. Parachain cores will never be left idle.
Implementations§
source§impl<N> CoreState<N>
impl<N> CoreState<N>
sourcepub fn para_id(&self) -> Option<Id>
👎Deprecated: para_id
will be removed. Use ClaimQueue
to query the scheduled para_id
instead.
pub fn para_id(&self) -> Option<Id>
para_id
will be removed. Use ClaimQueue
to query the scheduled para_id
instead.Returns the scheduled ParaId
for the core or None
if nothing is scheduled.
This function is deprecated. ClaimQueue
should be used to obtain the scheduled ParaId
s
for each core.
sourcepub fn is_occupied(&self) -> bool
pub fn is_occupied(&self) -> bool
Is this core state Self::Occupied
?
Trait Implementations§
source§impl<H, N> Decode for CoreState<H, N>where
OccupiedCore<H, N>: Decode,
impl<H, N> Decode for CoreState<H, N>where
OccupiedCore<H, N>: Decode,
source§fn decode<__CodecInputEdqy>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<CoreState<H, N>, Error>where
__CodecInputEdqy: Input,
fn decode<__CodecInputEdqy>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<CoreState<H, N>, Error>where
__CodecInputEdqy: Input,
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<H, N> Encode for CoreState<H, N>where
OccupiedCore<H, N>: Encode,
impl<H, N> Encode for CoreState<H, N>where
OccupiedCore<H, N>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
Convert self to a slice and append it to the destination.
source§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<H, N> PartialEq for CoreState<H, N>
impl<H, N> PartialEq for CoreState<H, N>
impl<H, N> EncodeLike for CoreState<H, N>where
OccupiedCore<H, N>: Encode,
impl<H, N> StructuralPartialEq for CoreState<H, N>
Auto Trait Implementations§
impl<H, N> Freeze for CoreState<H, N>
impl<H, N> RefUnwindSafe for CoreState<H, N>where
N: RefUnwindSafe,
H: RefUnwindSafe,
impl<H, N> Send for CoreState<H, N>
impl<H, N> Sync for CoreState<H, N>
impl<H, N> Unpin for CoreState<H, N>
impl<H, N> UnwindSafe for CoreState<H, N>where
N: UnwindSafe,
H: UnwindSafe,
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T: ?Sized,
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